Name | Skill | Damage | Crit | Range | Qualities | ||
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Philaxian Phase-Knife | Lightsaber | 5 | 3 | Engaged | Pierce 4, Vicious 1 | ||
Lightsaber 5 3 Engaged philaxian-phase-knife-9139 1500 8 1 1 Qualities
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Training Stick | Lightsaber | 5 | 5 | Engaged | Disorient 1, Stun Damage, Accurate 1 | ||
Lightsaber 5 5 Engaged training-stick-4758 35 3 2 0 Qualities
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Name | D100 | Severity | Result |
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Shii-Cho Knight | ||
Parry Parry Second Wind Second Wind Toughened Toughened Parry Parry Second Wind Second Wind Conditioned Conditioned Multiple Opponents Multiple Opponents Durable Durable Quick Draw Quick Draw Grit Grit Parry Parry Defensive Training Defensive Training Natural Blademaster Natural Blademaster Sarlacc Sweep Sarlacc Sweep Parry (Improved) Parry (Improved) Sum Djem Sum Djem Center of Being Center of Being Durable Durable Dedication Dedication Parry Parry |
Name | Soak | Defense | Qualities | ||
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Riot Armor | 2 | 0 | |||
riot-armor-4805 950 4 3 2 2 0 Qualities200 1 0 Multi-Band ComlinkIt is common practice to incorporate a long-range comlink into a helmet. Many military or otherwise advanced helmets include a comlink as standard, and it is a fairly simple procedure to attach one to nearly any helmet. Some helmet comlinks are activated by tapping a button on the exterior of the helmet or somewhere else on the armor, while others are activated by voice or even a particular head motion. Modifiers |
Name | Quantity | Encum | Rarity | Price | ||
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Stimpack | 3 | 0 | 1 | 25 | ||
3 stimpack-7207 25 1 0 QualitiesStimpackStimpacks are auto-injection tubes filled with medicine, bacta, and painkillers. They are field-ready emergency health recovery products, and useful for quick healing in the field. There are countless makers of stimpacks, from Chiewab Amalgamated Pharmaceuticals to Athakam MedTech. It takes a maneuver for a character to inject a stimpack in himself or another..Stimpacks are one-use items, and automatically heal 5 wounds. Characters can use stimpacks more than once, but each use heals one less wound (so the second use heals four, the third use heals three, and so on). The sixth stimpack heals no wounds—the character is already oversaturated with the medicine for it to have any effect. It takes a day for the character's body to process the stimpacks and for him to be able to use them at full effectiveness. See page 220 for more information. Models Include: Numerous Variants. | ||||||
Utility Belt | 1 | 0 | 0 | 25 | ||
1 utility-belt-2578 25 0 0 Qualities
Utility BeltA utility belt is a common item for those on active missions where quick access to tools and gear is a necessity; even Imperial stormtroopers use them. Their contents will vary with their user and their planned actions; sabotage missions might have belts with explosives and security slicer chips, while a ship mechanic might have his stuffed with his favorite tools. Some belts also have weapon holsters or clips. Utility belts increase the character's encumbrance threshold by 1. Models Include: Numerous Variants. | ||||||
Military Belt Pouch | 2 | 0 | 0 | 10 | ||
2 military-belt-pouch-2384 10 0 0 QualitiesMilitary Belt PouchThe military belt pouch is exactly what it sounds like, a pouch affixed to the user's belt. Though small, the belt pouch is designed to be accessed easily. It can hold two items that have encumbrance 0. The user can draw these items as an incidental. | ||||||
Load-Bearing Gear | 1 | 0 | 3 | 100 | ||
1 load-bearing-gear-9773 100 3 0 Qualities
Load-Bearing GearLoad-bearing gear, or combat webbing, is a system used by soldiers to carry necessary equipment on their persons in easily accessible pouches. They are commonly made of hard-wearing reinforced textiles, and often with removable armor plates. Load-bearing gear increases a wearer's encumbrance threshold by 3. Models Include: Imperial Armory M-4 Army Combat Webbing, AHH "Striker" Tactical Vest. | ||||||
Wizard Pouch | 1 | 0 | 4 | 50 | ||
1 wizard-pouch-9333 50 4 0 Qualities
Wizard PouchA wizard’s pouch is essentially a bag with a shoulder strap; created for the “mages" of Weik to carry spell components. These pouches are often crafted to exacting standards, enchanted with runes of power, and made with the finest ingredients, all under the belief that such measures are necessary to preserve the innate magic in a sprig of holly or vial of myn- ock blood. That these precautions are entirely unnecessary has not stopped several prestigious Vossport craftspeople from making exorbitant profits from their construction. Wizard pouches increase a character’s encumbrance threshold by 1. | ||||||
Nullcaine | 1 | 0 | 2 | 25 | ||
1 nullcaine-3190 25 2 0 QualitiesNullcaineNullicaine is a staple of field treatm ent, useful for helping soldiers to fight on despite injuries. While it does little to treat an injury, it addresses many of the symptoms in the short term. Spraying or applying a bandage with this powerful anesthetic on an injury deadens any pain with only minor numbness. A character may apply nullicaine to herself or an engaged character by making an Easy () Medicine check and choosing 1 Easy (), Average (), or Hard () Critical Injury the target is currently suffering. If she succeeds, the target immediately suffers 3 strain and ignores the chosen Critical Injury until the end of the encounter. Nullicaine only affects living creatures. | ||||||
Syntherope | 1 | 1 | 1 | 5 | ||
1 syntherope-6410 5 1 1 QualitiesSyntheropeDegan Explorations, a subsidiary of the Chiewab Amalgamated Pharmaceuticals Company, is mostly known for its vast network of professional scouts and survey crews that scour the Outer Rim for new chemical resources. In addition to their exploratory work, they are also the makers of Syntherope, a synthetic rope used in nearly every industry. Made from a mix of natural and synthetic chemicals and textiles, including the proteins found in the secretions of numerous arachnid species, Syntherope is thin, lightweight, and extremely strong, with a tensile strength ten times that of durasteel. Sold in twenty-meter spools, Syntherope is used primarily for climbing, rappelling, and securing cargo, but it can be used anywhere a good stout rope is needed. It is said that at the bottom of every backpack, pannier, and cargo crate in the Outer Rim there lies a coil of Syntherope, and while that statement is obviously hyperbole, it's also not too far from the truth. | ||||||
Glow Rod | 1 | 1 | 0 | 10 | ||
1 glow-rod-5871 10 0 1 QualitiesGlow RodA glow rod is a hand-held light source that illuminates an area in a directional beam. A common device with many different styles, each operates with an internal chemical power source or a small rechargeable power cell. Models Include: Numerous Variants. | ||||||
Scout 5 Field Goggles | 1 | 0 | 0 | 5 | ||
1 scout-5-field-goggles-6465 5 0 0 QualitiesScout 5 Field GogglesThis eyewear features interchangeable lenses and is designed to protect the soldier's eyes from sun, wind, dust, and other airborne debris. Field goggles are constructed from durable and flexible synthetic frames with foam cushions for comfort and a secure seal, with adjustable straps for a secure and custom fit. They have no electrical systems and thus do not allow soldiers to see in darkness or offer other such benefits, but their very simplicity ensures reliability. |
Background | ||
Motivation | ||
Desire, Fear, Strength, Flaw | ||
Name | Amount | Description | Triggered | ||
---|---|---|---|---|---|
Ground Superiority | 0 | ||||
0 |
Emotional Strength | Emotional Weakness | Session Conflict | Value | Triggered | ||
---|---|---|---|---|---|---|
Pride | Arrogance | 0 | 50 | |||
Pride Arrogance 0 50 Pride (Strength)Pride can be a powerful emotion, and can push a character to impressive feats of personal accomplishment. He strives to be the best and to lake pleasure in his skills. Arrogance (Weakness)Pride, among all emotions, is perhaps the easiest to fall to a darker form. Arrogance mirrors pride, but satisfaction in one's accomplishments is replaced with contempt for others failings. It is not enough to succeed: the character also expects all others to fail. |
General | ||