Name | Skill | Damage | Crit | Range | Qualities | ||
---|---|---|---|---|---|---|---|
dc-17m-icws | Ranged Heavy | 9 | 3 | Medium | Auto Fire, Pierce 1, Stun setting | ||
Ranged Heavy 9 3 Medium 2383 5000 5 1 2 Qualities
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Vibroblade | Brawl | 3 | 4 | Engaged | |||
Brawl 3 4 Engaged 9979 0 0 0 0 QualitiesBracers each include a retractable vibroknife which can be used with the following prole; (Brawl; Dam +1; Crit 2; Range [Engaged]; Pierce 2, Vicious 1 | |||||||
Frag Grenade | Ranged Light | 8 | 4 | Short | |||
Ranged Light 8 4 Short 4887 50 5 1 0 QualitiesProduced in great numbers by a variety of arms manufacturers, the common frag grenade is the basic anti-personnel grenade fielded by nearly every military and paramilitary force throughout the galaxy. At their most basic, frag grenades are little more than disintegrating shells of hardened alloy or polycarbonate surrounding a small, wirewrapped core of high explosives controlled by a simple timer. Upon detonation, frag grenades produce not only a powerful concussive blast, but a quickly expanding cloud of razor sharp shrapnel which is extremely deadly to massed squads of unarmored or lightly armored combatants. Heavily armored troops, especially Imperial stormtroopers or those equipped with heavy battle armor, are largely immune to the effects of frag grenades and can often shrug off even direct hits. Frag grenades can be set to detonate on impact or set with a timer to detonate up to 3 rounds after being activated at the beginning of the attacker’s action. Some also have a “dead man’s” or pressure switch that, once pressed, detonates immediately upon release. |
Name | D100 | Severity | Result |
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Kamino Training | ||
Physical Training Physical Training | ||
Clone Trooper | ||
Grit Grit Toughened Toughened | ||
Slicer | ||
Code Breaker Code Breaker Grit Grit Technical Aptitude Technical Aptitude Bypass Security Bypass Security Defensive Slicing Defensive Slicing Technical Aptitude II Technical Aptitude II Grit Grit Bypass Security II Bypass Security II Natural Programmer Natural Programmer Bypass Security III Bypass Security III Defensive Slicing II Defensive Slicing II Grit Grit Defensive Slicing III Defensive Slicing III Improved Defensive Slicing Improved Defensive Slicing Codebreaker II Codebreaker II Resolve Resolve Skilled Slicer Skilled Slicer Master Slicer Master Slicer Mental Fortress Mental Fortress Dedication Dedication | ||
Demolitionist | ||
Powerful Blast Powerful Blast Grit Grit Selective Detonation Selective Detonation Steady Nerves Steady Nerves Toughened Toughened Time to Go Time to Go Powerful Blast II Powerful Blast II Grit Grit Enduring Enduring Improved Time to Go Improved Time to Go Steady Nerves II Steady Nerves II Rapid Reaction Rapid Reaction Improvised Detonation Improvised Detonation Powerful Blast III Powerful Blast III Grit Grit Selective Detonation II Selective Detonation II Improved Improvised Detonation Improved Improvised Detonation Dedication Dedication Master Grenadier Master Grenadier Selective Detonation III Selective Detonation III |
Name | Soak | Defense | Qualities | ||
---|---|---|---|---|---|
MK1 Katarn Class Armor | 0 | 0 | Encrypted Comms, Night vision, Integrated Backpack, Squad sensors & Comlink:, Integrated Holster, Bracer | ||
4505 0 0 0 0 0 0 Qualities
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Name | Quantity | Encum | Rarity | Price | ||
---|---|---|---|---|---|---|
Handscanner | 0 | 0 | 2 | 100 | ||
0 4419 100 2 0 QualitiesThe term “hand scanner” is a catchall designation used to describe a wide variety of handheld scanning devices used for specialized purposes. Medisensors, circuit tracers, materials fatigue and stress-fracture scanners, scanners designed to detect specific gases or minerals, and narrow-band comlink scanners are all examples of devices that fall under the hand scanner banner. Most hand scanners can be connected to larger computer systems for the collection and analysis of data. | ||||||
Data Pad | 1 | 1 | 1 | 75 | ||
1 4909 75 1 1 QualitiesThe ubiquitous datapad can be found in even the most remote galactic locale. A powerful combination of communications device, holo messenger, handheld computer, and personal database, datapads combine a number of common electronics in one easy-to-use package. Most have touch screens, but some use holographic imaging devices to project their data, and all can be connected to the galactic HoloNet. All datapads can be encrypted, and many have emergency data destructs that wipe their memory if they are lost or stolen. | ||||||
Army Field Rations | 1 | 0 | 0 | 10 | ||
1 9390 10 0 0 QualitiesProvides 1 week's worth of nutrition. | ||||||
Army Canteen | 1 | 0 | 0 | 7 | ||
1 8635 7 0 0 Qualities | ||||||
Lockpicking Tools | 1 | 1 | 8 | 50 | ||
1 6926 50 8 1 QualitiesAdditional qualities: A scramble key bypasses most simple electronic locks within five minutes of application. At the GM's discretion, more complicated locks may require additional time to crack or might trigger alarms at the brute force incursion. The user may attempt to speed up this process with a Daunting Skulduggery check, relying on pure intuition to select the correct code from those the scramble key generates. Success reduces the time needed to crack a common lock to a single minute, but failure immediately triggers any relevant alarms. Force-sensitive characters may make a Force power check as part of this check, adding either Success or Advantage for each Force point generated. | ||||||
Dataspike | 1 | 1 | 3 | 100 | ||
1 5645 100 3 1 QualitiesAdditional qualities: Once per round, a character with a dataspike may expend it to attempt to disable a security program as a maneuver (rather than as an action). This can include the use of the Disable Security Program action. Reduce the difficulty of the subsequent Computers check to disable the program by 2, to a minimum of Simple. After one use, the dataspike burns out and becomes useless. |
Background | ||
Motivation | ||
Desire, Fear, Strength, Flaw | ||
Name | Amount | Description | Triggered |
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General | ||