The difficulty of an attack made against a character 2 silhouettes larger than the attacker is decreased by 1. The difficulty of an attack made against a character 2 or more silhouettes smaller than the attacker is increased by 1.
Passive
-
0 XP
Passive
0
0 XP
The difficulty of an attack made against a character 2 silhouettes larger than the attacker is decreased by 1. The difficulty of an attack made against a character 2 or more silhouettes smaller than the attacker is increased by 1.
Force Resistance
When targeted by a Force power check, remove from the roll.
Passive
-
0 XP
Passive
0
0 XP
When targeted by a Force power check, remove from the roll.
Sweep Attack
The creature can spend on a successful Brawl check to hit the target as well as anyone engaged with the target.
Passive
-
0 XP
Passive
0
0 XP
The creature can spend on a successful Brawl check to hit the target as well as anyone engaged with the target.
Dark Venom
At the GM’s discretion a terentatek may have dark venom. If a character suffers unsoaked wounds from the terentatek’s claws or tusks, then that character is affected as per synthetic neurotoxin as per FaD 181 except the difficulty is Average (). If failed, the target takes 5 wounds of damage. Each threat generated causes an additional strain. A despair can be used to force the sufferer to test against the poison again on their next turn.
Passive
-
0 XP
Passive
0
0 XP
At the GM’s discretion a terentatek may have dark venom. If a character suffers unsoaked wounds from the terentatek’s claws or tusks, then that character is affected as per synthetic neurotoxin as per FaD 181 except the difficulty is Average (). If failed, the target takes 5 wounds of damage. Each threat generated causes an additional strain. A despair can be used to force the sufferer to test against the poison again on their next turn.
Shroud
May spend a Dark side Destiny Point to make the Terentatek undetectable by Force Powers for the rest of the encounter .
Passive
-
0 XP
Passive
0
0 XP
May spend a Dark side Destiny Point to make the Terentatek undetectable by Force Powers for the rest of the encounter .
Praja's Eyes
The Terentatek can take the Praja's eyes action to make an opposed Charm check against one target within short range. If they succeed, decrease the target's defense (melee and ranged) by 1 until the end of the encounter.
Passive
-
0 XP
Passive
0
0 XP
The Terentatek can take the Praja's eyes action to make an opposed Charm check against one target within short range. If they succeed, decrease the target's defense (melee and ranged) by 1 until the end of the encounter.
Casts a Long, Clawed Shadow
May spend to increase the range of a Brawl combat check by 1 per spent, to a maximum of Long.
Incidental
-
0 XP
Incidental
0
0 XP
May spend to increase the range of a Brawl combat check by 1 per spent, to a maximum of Long.
Force Power: Enhance
May add to Brawl, Resilience, Athletics, and Coordination checks.
Passive
-
0 XP
Passive
0
0 XP
May add to Brawl, Resilience, Athletics, and Coordination checks.
Embrace The Hunger
After a successful Brawl check, adds or (user's choice) equal to the number of Dark Side destiny points in the Destiny Pool.
Incidental
-
0 XP
Incidental
0
0 XP
After a successful Brawl check, adds or (user's choice) equal to the number of Dark Side destiny points in the Destiny Pool.
Against All Odds
May make a Resilience check when becoming incapacitated due to exceeding Wound Threshold and recover wound equal to and spent plus number of critical injuries currently suffered.
Passive
-
0 XP
Passive
0
0 XP
May make a Resilience check when becoming incapacitated due to exceeding Wound Threshold and recover wound equal to and spent plus number of critical injuries currently suffered.
Power From Pain
Increases Force Rating by number of Critical Injuries. May Inflict a Critical Injury as a maneuver once per encounter.
Incidental
-
0 XP
Incidental
0
0 XP
Increases Force Rating by number of Critical Injuries. May Inflict a Critical Injury as a maneuver once per encounter.
Channel Agony (Improved, Martyr's Clarity, Referred Pain)
May suffer 2 wounds to gain on a Force Power check. May be activated multiple times. When generating in this way, Deithenn generates on his next Force Power check.
Passive
3
0 XP
Passive
3
0 XP
May suffer 2 wounds to gain on a Force Power check. May be activated multiple times. When generating in this way, Deithenn generates on his next Force Power check.
Hardheaded (Improved)
May make a Discipline Check to ignore the incapacitation due to exceeding Strain threshold.
Passive
-
0 XP
Passive
0
0 XP
May make a Discipline Check to ignore the incapacitation due to exceeding Strain threshold.
Frenzied Attack
May suffer 2 strain to upgrade a Brawl attack twice.
Incidental
2
10 XP
Incidental
2
10 XP
May suffer 2 strain to upgrade a Brawl attack twice.
Venomous Quills
May spend or on an incoming combat check to inflict 6 damage and force a Resilience check or suffer Dark Venom.
Passive
-
0 XP
Passive
0
0 XP
May spend or on an incoming combat check to inflict 6 damage and force a Resilience check or suffer Dark Venom.
Force Power: Endure
Praja may commit upon receipt of a Critical Injury and ignore it, up to Dead.
Passive
-
0 XP
Passive
0
0 XP
Praja may commit upon receipt of a Critical Injury and ignore it, up to Dead.
Baleful Gaze
When targeted by a combat check, may upgrade the check difficulty by 2, once per round.
Passive
-
0 XP
Passive
0
0 XP
When targeted by a combat check, may upgrade the check difficulty by 2, once per round.
Come On, Hit Me!
Once per encounter, may increase Soak by 4 against one successful incoming hit.
Passive
-
0 XP
Passive
0
0 XP
Once per encounter, may increase Soak by 4 against one successful incoming hit.
Feast On The Force (Improved)
As an action, may devour a Force-Sensitive Corpse and increase FR by 1.
Passive
-
0 XP
Passive
0
0 XP
As an action, may devour a Force-Sensitive Corpse and increase FR by 1.
Power of Darkness
Each round, Praja heals Strain and Wound equal to the number of Dark Side Destiny Points in the Destiny Pool.
Passive
-
0 XP
Passive
0
0 XP
Each round, Praja heals Strain and Wound equal to the number of Dark Side Destiny Points in the Destiny Pool.
Talents
Name
Description
Activation
Ranks
XP Cost
Adversary 2
Upgrade the difficulty of any combat check targeting this character 2 times.
Passive
-
0 XP
Passive
0
0 XP
Upgrade the difficulty of any combat check targeting this character 2 times.