-Brilliant!: Once per session, your character may spend a Story Point as an incidental. If they do so, during the next check they make during that turn, you count their ranks in the skill being used as equal to their Intellect.
-Sand Blasted: Once per session, after suffering a critical injury, a Dustborn can spend a Story Point to reduce the result of the roll by an amount equal to 10 times their ranks in Survival, to a minimum of 01. If the Dustborn has no ranks in survival they reduce the result by 10.
-Languages: Galactic Standard, Binary (Understands), Hiver, and Yarna.
-Mechanic's Union: Boasting an official Link from the Mechanic’s Union will probably get you a discount at any local pub or general store in the colony. And you’ll always have a place to store your Rig.
-Scrapper's Union: Member’s of the Scrapper’s Union will always find a good price for their scrap at the Factory. Someone flashing their Scrapper’s Link can also find a place to rest or hide from the sun out in the Dustlands at Scrapper Outposts.
-Skewered Scarab: Boasting the skewered scarab chain link will grant you discounts on drinks, lodgings, food and water, and also some more knowledge in form of rumors and mysteries.
Name | Skill | Damage | Crit | Range | Qualities | ||
---|---|---|---|---|---|---|---|
Cryogen Whip "Whirlwind" | Melee | 4 | 3 | Short | Accurate 1, Ensnare 1, Pierce 1, Reinforced, Superior, Vicious 2, and Unwieldy 3. | ||
Melee 4 3 Short 3812 0 0 1 1 Qualities
It can be used at short range using the same difficulty as engaged (2 purple dice). | |||||||
Scrap Club | Melee | 4 | 5 | Engaged | Disorient 2 and Scrap. | ||
Melee 4 5 Engaged 9248 0 0 2 1 Qualities
| |||||||
Hyperpulse Blaster | Ranged-Light | 4 | 4 | Medium | Breach 1, Complex 3, Disorient 2, and Stun Damage. | ||
Ranged-Light 4 4 Medium 9428 0 0 3 2 Qualities
|
Name | D100 | Severity | Result |
---|
Talent Pyramid | ||
Knowledge Specialization (Precursor Lore) 2 Knowledge Specialization (Precursor Lore) 2 Grit 2 Grit 2 Researcher 2 Researcher 2 Museum Worthy Museum Worthy Well-Traveled Well-Traveled Well Rounded (Deception and Melee) Well Rounded (Deception and Melee) Respected 2 (Scholars) Respected 2 (Scholars) Stunning Blow Stunning Blow Pin Pin Resolve 1 Resolve 1 Hard-Headed 2 Hard-Headed 2 Knockdown Knockdown University Training University Training Enduring 1 Enduring 1 Dedication 1 (Agility) Dedication 1 (Agility) Toughened 1 Toughened 1 Durable 1 Durable 1 Tier 1 Tier 2 Tier 3 Tier 4 Tier 5 |
Name | Soak | Defense | Qualities | ||
---|---|---|---|---|---|
Scrap Suit | 1 | 0 | Scrap. | ||
7208 0 0 1 1 1 0 Qualities
0 0 1 Wounds suffered when wearing this armor may be taken as strain. Modifiers | |||||
Hostile Environment Clothing | 1 | 0 | |||
4621 0 0 4 2 1 0 Qualities |
Name | Quantity | Encum | Rarity | Price | ||
---|---|---|---|---|---|---|
Dust Breather | 1 | 0 | 0 | 0 | ||
1 5591 0 0 0 QualitiesA character wearing a Dust Breather suffers one less wound any time they would gain wounds from a Sandstorm (this effect can be stacked with the effect of Dust Gear if wearing both). Dust breathers have the added benefit of filtering gasses and poisons in the air as well. A character wearing a Dust Breather ignores the effects of gasses and airborne poisons. | ||||||
Scramkit | 0 | 1 | 0 | 0 | ||
0 7037 0 0 1 QualitiesThis emergency on-the-go medicine kit contains the bare minimum of supplies needed to treat injuries without a proper clinic facility. A Scramkit allows a character to heal wounds or critical wounds without penalty (see Medical Care rules on page 116 of the Genesys Core Rulebook). If a Medicine check generates or , the materials inside the kit are all used up and it may no longer be used. | ||||||
Patch | 0 | 0 | 0 | 0 | ||
0 6005 0 0 0 QualitiesHeals 5 wounds. | ||||||
Zero 3 | 3 | 0 | 0 | 0 | ||
3 9945 0 0 0 QualitiesOnce per session, a character may inhale a dose of Zero to heal 5 strain. On any additional use of Zero in one session, a character heals one less strain and then rolls one 1 per use after the first, suffering a wound for each result generated (ignore results). | ||||||
Dust Goggles | 1 | 1 | 0 | 0 | ||
1 7287 0 0 1 QualitiesAdd to any perception checks made while in the Dustlands. Remove one added to any skill checks due to Sandstorms. A character wearing Dust Goggles cannot be blinded by Dust Bombs. | ||||||
Chain Link | 3 | 0 | 0 | 0 | ||
3 1071 0 0 0 QualitiesWhen making a Charm, Leadership or Negotiation check with a member of the Mechanic's Union, the Scrapper's Union, and the Skewered Scarab from which you wear a Link (or a Coercion check with a member of a known enemy group) add to the results. When making a Charm, Leadership, or Negotiation check targeting a member of a group that is hostile towards any of the groups that are represented on your character’s Links, add to the results. | ||||||
Rucksack | 1 | 0 | 0 | 0 | ||
1 4650 0 0 0 Qualities+5 Encumbrance Threshold. | ||||||
Dust Bomb | 1 | 1 | 0 | 0 | ||
1 6029 0 0 1 QualitiesWhen used, it creates a cloud of sand, effectively a level 1 sandstorm (page 11) within short range of the point where it detonated. When using, a character may spend a Story Point cause it to temporarily blind a single target within range, adding to the target’s next check. | ||||||
Skyblade Helmet | 1 | 1 | 0 | 0 | ||
1 4733 0 0 1 QualitiesHas six hours of oxygen. Gain an automatic on Knowledge (Galactic History) and (Warfare) skill checks made while worn. | ||||||
Sarween Gamma Press | 0 | 4 | 0 | 0 | ||
0 6067 0 0 4 QualitiesThe gamma press is an antigrav repulsor jack. The pressure exerted using its two nearly unbreakable mandibles can force open airlocks and pry apart debris fused during a collision. The tool is a favorite among scavengers, although emergency rescue teams benefit from it when attempting to gain entry to crashed vessels to save potential survivors. | ||||||
Comm-Bead | 1 | 0 | 0 | 0 | ||
1 7792 0 0 0 QualitiesComm-beads are capable of communicating with ships in orbit or across a planet’s surface to a distance of a thousand kilometers. To transmit farther, they need to be linked to an FTL transmitter or orbital relay network. | ||||||
Hyper Healer MK. III | 1 | 0 | 0 | 0 | ||
1 5230 0 0 0 QualitiesHeals 6 wounds. Functions as a painkiller. | ||||||
Adrenaline Shot | 1 | 1 | 0 | 0 | ||
1 7262 0 0 1 QualitiesIf you succeed on an Easy ( ) Medicine check, your second maneuver doesn't cost strain. If you are unconscious while receiving an adrenaline shot, you heal enough strain to equalize your strain threshold. Lasts for two turns. | ||||||
Scrap | 1 | 1 | 0 | 0 | ||
1 9622 0 0 1 Qualities20 Scrap. | ||||||
Superior Scrap | 5 | 0 | 0 | 0 | ||
5 2041 0 0 0 Qualities5 Superior Scrap. |
Background | ||
Motivation | ||
Desire, Fear, Strength, Flaw | ||
Name | Amount | Description | Triggered | |
---|---|---|---|---|
Favor | 35 | Farris owes the Botanist Association a favor for saving his life with their plants. | ||
35 Farris owes the Botanist Association a favor for saving his life with their plants. |
Faction | Size | Description |
---|
General | ||