Name | Skill | Damage | Crit | Range | Qualities |
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Name | D100 | Severity | Result |
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Makashi Duelist | ||
Passive Grit Gain +1 Strain Threshold. Ranked 5 XP Passive Grit Gain +1 Strain Threshold. Ranked 5 XP Action Resist Disarm Suffer 2 Strain to avoid being disarmed or having the character’s weapon be damaged or destroyed. Ranked 5 XP Action Resist Disarm Suffer 2 Strain to avoid being disarmed or having the character’s weapon be damaged or destroyed. Ranked 5 XP Passive Grit Gain +1 Strain Threshold. Ranked 5 XP Passive Grit Gain +1 Strain Threshold. Ranked 5 XP Action Parry If wielding a Lightsaber or Melee weapon when hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry. 5 XP Action Parry If wielding a Lightsaber or Melee weapon when hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry. 5 XP Action Parry If wielding a Lightsaber or Melee weapon when hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry. Ranked 10 XP Action Parry If wielding a Lightsaber or Melee weapon when hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry. Ranked 10 XP Passive Makashi Technique When making a check with the Lightsaber skill, the character may use Presence instead of Brawn. 10 XP Passive Makashi Technique When making a check with the Lightsaber skill, the character may use Presence instead of Brawn. 10 XP Passive Duelist's Training Add to all Lightsaber and Melee combat checks when Engaged with only one opponent. 10 XP Passive Duelist's Training Add to all Lightsaber and Melee combat checks when Engaged with only one opponent. 10 XP Passive Feint Spend or generated on a missed melee attack to upgrade the difficulty of opponent’s next attack targeting the character by ranks in Feint. Ranked 10 XP Passive Feint Spend or generated on a missed melee attack to upgrade the difficulty of opponent’s next attack targeting the character by ranks in Feint. Ranked 10 XP Passive Feint Spend or generated on a missed melee attack to upgrade the difficulty of opponent’s next attack targeting the character by ranks in Feint. Ranked 15 XP Passive Feint Spend or generated on a missed melee attack to upgrade the difficulty of opponent’s next attack targeting the character by ranks in Feint. Ranked 15 XP Action Parry If wielding a Lightsaber or Melee weapon when hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry. Ranked Action Parry If wielding a Lightsaber or Melee weapon when hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry. Ranked Action Parry If wielding a Lightsaber or Melee weapon when hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry. Ranked 15 XP Action Parry If wielding a Lightsaber or Melee weapon when hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry. Ranked 15 XP Action Parry If wielding a Lightsaber or Melee weapon when hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry. Ranked 15 XP Action Parry If wielding a Lightsaber or Melee weapon when hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry. Ranked 15 XP Passive Defensive Training When wielding a Lightsaber, Melee, or Brawl weapon, that weapon gains the Defensive quality with a rating equal to ranks in Defensive Training. Ranked 20 XP Passive Defensive Training When wielding a Lightsaber, Melee, or Brawl weapon, that weapon gains the Defensive quality with a rating equal to ranks in Defensive Training. Ranked 20 XP Passive Grit Gain +1 Strain Threshold. Ranked 20 XP Passive Grit Gain +1 Strain Threshold. Ranked 20 XP Action Improved Parry When parrying a hit that generated or , may hit the attacker once with Lightsaber, Melee, or Brawl weapon, dealing base damage, after the original attack resolves. 20 XP Action Improved Parry When parrying a hit that generated or , may hit the attacker once with Lightsaber, Melee, or Brawl weapon, dealing base damage, after the original attack resolves. 20 XP Action Intense Presence May spend a Destiny Point to recover Strain equal to Presence rating. 20 XP Action Intense Presence May spend a Destiny Point to recover Strain equal to Presence rating. 20 XP Passive Dedication Gain +1 to a single characteristic. This cannot bring a characteristic above 6. Ranked 25 XP Passive Dedication Gain +1 to a single characteristic. This cannot bring a characteristic above 6. Ranked 25 XP Passive Sum Djem May spend or with a successful Lightsaber attack to disarm opponent. 25 XP Passive Sum Djem May spend or with a successful Lightsaber attack to disarm opponent. 25 XP Action Makashi Flourish Once per encounter, take the Makashi Flourish action; make a Presence - Lightsaber check. One Engaged opponent suffers Strain equal to :*:, and character heals an equal amount of Strain. 25 XP Action Makashi Flourish Once per encounter, take the Makashi Flourish action; make a Presence - Lightsaber check. One Engaged opponent suffers Strain equal to :*:, and character heals an equal amount of Strain. 25 XP Passive Makashi Finish Take the Makashi Finish action; make a Presence-Lightsaber check against an Engaged target, adding no greater than Force Rating. Spend to add +10 to any resulting Critical injury rolls. 25 XP Passive Makashi Finish Take the Makashi Finish action; make a Presence-Lightsaber check against an Engaged target, adding no greater than Force Rating. Spend to add +10 to any resulting Critical injury rolls. 25 XP |
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Background | ||
Motivation | ||
Desire, Fear, Strength, Flaw | ||
Name | Amount | Description | Triggered |
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Name | Amount | Description | Triggered |
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Emotional Strength | Emotional Weakness | Session Conflict | Value | Triggered |
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General | ||