When making a combat check with a personal scale weapon against a droid, may add :e^: equal to ranks in Design Flaw.
When directing NPC droids, may grant them :eB: per rank of Speaks Binary on checks.
Gain +1 Strain Threshold.
Gain +2 Wound Threshold.
Gain hidden storage in vehicles or equipment that holds items with total Encumbrance equal to ranks in Hidden Storage.
Once per encounter make a :eD: :eD: :eD: Computers check while repairing or working on a droid. For the remainder of the encounter, the droid gains 1 rank in two different combat skills.
Whenever using an emergency repair patch, the target heals an additional Wound per rank of Repair Patch Specialisation.
Remove :eK: per rank of Gearhead from all Mechanics checks. Halve the credit cost to add mods to attachments.
When making a Mechanics check to help a character heal Wounds, the target heals 1 additional Wound per rank of Machine Mender.
Once per session, may make a :eD: :eD: :eD: Mechanics check on one Engaged allied droid. If successful, the droid becomes immobilized and staggered for one round, then heals all Strain and one critical injury with a severity rating no greater than :eD: :eD: :eD:.
Once per round, may use the Master Artisan incidental; suffer 2 Strain to decrease difficulty of the next Mechanics check by 1, to a minimum of :eD:.
Once per encounter, may take a Reroute Processors action; make a :eD: :eD: Computers check to reduce one of a droid’s characteristics by 1 and increase another of its characteristics by 1.
Gain +1 to a single characteristic. This cannot bring a characteristic above 6.
Engineer Career Skills:
Athletics, Computers, Mechanics, Perception, Piloting (Space), Vigilance, Knowledge (Education), Ranged (Light)
Droid Specialist Bonus Skills:
Computers, Cool, Mechanics, Melee