Blue Nautolan with leather armors and wears. A brown sash. Pistol holster. Force pike slung around the back.
Name | Skill | Damage | Crit | Range | Qualities | ||
---|---|---|---|---|---|---|---|
CR-2 Heavy Blaster Pistol | Ranged - Light | 7 | 4 | Medium | Stun Setting, - | ||
Ranged - Light 7 4 Medium Corellian Arms CR-2 Heavy Blaster Pistol 600 5 2 2 Qualities
––––––––––––––––––––––––––––––––––––––––––– Unsteady Kickback: Attack rolls made with this weapon that generate or cause the wielder to drop this weapon on the ground, a few feet behind them. The Fore-Grip weapon attachment negates this effect. ––––––––––––––––––––––––––––––––––––––––––– This relatively outdated weapon is no longer in production, but seen all over the galaxy, used by police security officers. It is often equipped with a fore-grip for easier use. | |||||||
Force Pike | Melee | 6 | 2 | Engaged | Pierce 2, Stun Setting, - | ||
Melee 6 2 Engaged Vibro-Tip Force-Emitting Pike 500 4 3 3 Qualities
––––––––––––––––––––––––––––––––––––––––––– Low-Power Mode: When used with Stun Setting, this weapon does not benefit from the Pierce quality. Two-Handed: Requires 2 hands to wield. ––––––––––––––––––––––––––––––––––––––––––– This weapon is commonly used for herding, but yields results in the right hands for combat. | |||||||
BX Bastard Vibrosword | Melee | 6 | 2 | Engaged | Defensive 1, Pierce 1, Vicious 2, Cumbersome 2, - | ||
Melee 6 2 Engaged BX Commando Droid's Bastard Vibrosword 900 6 3 3 Qualities
–––––––––––––––––––––––––––––––––––––––––––– Bastard Grip: This weapon can be wielded in either one or two hands. If wielded in one hand, this weapon replaces its Cumbersome and Vicious qualities with Cumbersome 4 and Vicious 1. –––––––––––––––––––––––––––––––––––––––––––– A sword mounted with an ultrasonic vibration generator - to increase the damage dealt by the already razor sharp blade. This heavy model, used by BX Commando Droids during the Clone Wars, features a thicker blade and weightier swing; occupying a midpoint between the lighter vibrosword and heavier vibro-greatsword. | |||||||
Fuel Cell Grenade (x1) | Ranged - Light | 3 | 5 | Short | Blast 2, Limited Ammo 1, Crafted | ||
Ranged - Light 3 5 Short Makeshift Fuel-Cell Explosive 5 1 1 0 Qualities
–––––––––––––––––––––––––––––––––––––––––––– Trigger: This explosive can be set to detonate after 1-3 rounds or on impact. Unstable: A or generated on an attack roll causes this weapon to explode in the user's hand, dealing 4 damage and automatically scoring a critical hit. –––––––––––––––––––––––––––––––––––––––––––– Makeshift explosive cobbled together by Barii from a disassembled fuel cell. Volatile and prone to sudden detonation. |
Name | D100 | Severity | Result |
---|
Marshal | ||
Hard Headed Hard Headed Grit Grit Street Smarts Street Smarts Toughened Toughened Durable Durable Good Cop Good Cop Bad Cop Bad Cop Quick Draw Quick Draw Hard Headed Hard Headed Grit Grit Good Cop Good Cop Point Blank Point Blank Durable Durable Unrelenting Skeptic Unrelenting Skeptic Bad Cop Bad Cop Point Blank Point Blank Hard Headed (Improved) Hard Headed (Improved) Unrelenting Skeptic (Improved) Unrelenting Skeptic (Improved) Dedication Dedication Natural Marksman Natural Marksman | ||
Survivalist | ||
Will To Live Will To Live Forager Forager Stalker Stalker Outdoorsman Outdoorsman Expert Tracker Expert Tracker Outdoorsman Outdoorsman Swift Hiker Swift Hiker Hunter's Instinct Hunter's Instinct Soft Spot Soft Spot Toughened Toughened Expert Tracker Expert Tracker Stalker Stalker Hardened Survivor Hardened Survivor Toughened Toughened Hunter's Instinct Hunter's Instinct Expert Tracker Expert Tracker Blood Tolerance Blood Tolerance Enduring Enduring Dedication Dedication Grit Grit |
Name | Soak | Defense | Qualities | ||
---|---|---|---|---|---|
Armored Half-Vest | 1 | 1 | **Low Durability**, - | ||
Koromondain Armored Half-Vest 500 5 3 0 1 1 Qualities
| |||||
Padded Armor | 2 | 0 | - | ||
Reinforced Dispersion-Weave Textile Armor 500 1 2 0 2 0 Qualities
|
Name | Quantity | Encum | Rarity | Price | ||
---|---|---|---|---|---|---|
Handheld Comm-Link | 1 | 0 | 1 | 25 | ||
1 Handheld Personal Comm-Link 25 1 0 Qualities–––––––––––––––––––––––––––––––––––––––––––– Range: This device can communicate with other devices up to Extreme Range. Bandwidth: When attempting to hear someone talk through this device from Extreme range, the listener must make a Perception (Average) or a Computers (Easy) check to understand the speaker; this goes both ways. –––––––––––––––––––––––––––––––––––––––––––– Standard handheld comm-link, of moderate power and quality. Incredibly common across the galaxy. | ||||||
Stimpacks | 29 | 0.1 | 2 | 25 | ||
29 Single-Use Combat Stimpack 25 2 0.1 Qualities
–––––––––––––––––––––––––––––––––––––––––– Tolerance: Using a stimpack heals 5 wounds for the first application, 4 on the next, and so on. Half-Life: It takes 24 hours for stimpacks to perform at full effectiveness again, after the last application. –––––––––––––––––––––––––––––––––––––––––– These are one-use applicators which inject a special cocktail into a character's system which allows them to continue fighting despite their wounds. | ||||||
Breath Mask | 1 | 1 | 1 | 25 | ||
1 Breath Mask Respirator 25 1 1 Qualities–––––––––––––––––––––––––––––––––––––––––––– These are used by beings to allow breathing in conditions that would usually be asphyxiating. | ||||||
Backpack | 1 | 0 | 1 | 50 | ||
1 Textile Backpack 50 1 0 Qualities
–––––––––––––––––––––––––––––––––––––––––––– | ||||||
Zann's Encrypted Data Drive | 1 | 0 | 10 | 0 | ||
1 Encrypted Data Drive 0 10 0 Qualities
–––––––––––––––––––––––––––––––––––––––––––– Heavily-encrypted data storage device, small enough to fit in the palm of one's hand. Stolen from Tyber Zann's (the Baron of Hypori's) personal high-rise apartment. Its contents have thwarted all decryption attempts thus far. | ||||||
Ansem Seaweed ("Mari-Wata") | 2 | 0 | 5 | 25 | ||
2 Psychoactive Ansem Seaweed 25 5 0 Qualities–––––––––––––––––––––––––––––––––––––––––––– Chemical Depressant: Expend 1 Ansem Seaweed to remove 2 Strain, over the course of 10 minutes. Has no effect in combat or other dangerous situations; the adrenaline counters the depressant. Hydrocentric Absorption: If the user's species is not amphibian or cannot naturally breath underwater, remove only 1 strain. –––––––––––––––––––––––––––––––––––––––––––– Psychoactive seaweed-like plant taken from the oceans of Glee Ansem, the Nautolan homeworld. When laid on the tongue, the absorbed chemicals can relax certain alien species. Only illegal on Core Worlds and certain Inner Rim planets. | ||||||
Field Rations | 50 | 0.1 | 0 | 5 | ||
50 Basic Field Rations 5 0 0.1 Qualities
––––––––––––––––––––––––––––––––––––––––––– Food from rations is generally tasteless and bland, providing enough food for a single meal, for one person. | ||||||
Suicide Capsule | 1 | 0 | 0 | 0 | ||
1 1363 0 0 0 Qualities |
Background | ||
Motivation | ||
Desire, Fear, Strength, Flaw | ||
Name | Amount | Description | Triggered | |
---|---|---|---|---|
Betrayal | 5 | Originally, When Fan began his "Marshal" work, he started working with his Younger Sister Rin. Rin was skilled and was very sneaky, and they made an excellent team, as detectives and heroes. Until one day, she realized she could make more money as a thief, and during a high-stakes job to break into Baron Zann's headquarters on Hypori, Rin betrayed Fan and ran off with the riches of the man they were supposed to capture, and fled, leaving Fan to be caught and severely injured, but he recovered. Rin neglecting any Contact with the family. Fan was crushed, and felt angry at first. However, Fan, after encouragement from his siblings, see it as an obligation to find Rin, and bring her Home, and back to the light. And if given a lead or a chance, won't stop until he "saves her". | ||
5 Originally, When Fan began his "Marshal" work, he started working with his Younger Sister Rin. Rin was skilled and was very sneaky, and they made an excellent team, as detectives and heroes. Until one day, she realized she could make more money as a thief, and during a high-stakes job to break into Baron Zann's headquarters on Hypori, Rin betrayed Fan and ran off with the riches of the man they were supposed to capture, and fled, leaving Fan to be caught and severely injured, but he recovered. Rin neglecting any Contact with the family. Fan was crushed, and felt angry at first. However, Fan, after encouragement from his siblings, see it as an obligation to find Rin, and bring her Home, and back to the light. And if given a lead or a chance, won't stop until he "saves her". | ||||
Blackmail | 5 | You and your sister Rin took a high-stakes job to bring justice to the Rim: to capture infamous crimelord Tyber Zann. When you were sent to capture him, you travelled to the planet Hypori and infiltrated his headquarters in the dead of night; a large executive-style apartment within one of Hypori's many towering skyscrapers (on the highest floor, of course). Your capture attempt was thwarted when an unknown bird-like alien, personal bodyguard to Zann, caught you unawares and forced you into a deadly close-combat match atop the skyscraper balcony–– set against the blue-back backdrop of Hypori's constant thunderstorms. Rin, unnoticed by the bodyguard, could have intervened– maybe saved you. But she didn't. She took what she could find, and ran. You haven't seen her since. Long story short, you just barely escaped with your life and with an unexpected trophy: an encrypted data drive taken from Zann's personal desk. It has thus thwarted all attempts at decryption, and remains a mystery. Just days ago, the Hutts announced that Zann has been captured and sent to rot in the spice mines of Kessel, charged with the crime of assassinating the royal Neero the Hutt and his female bond-mate. It seems justice was brought to Zann anyway. Yet you can't shake the feeling that you haven't heard the last of him– or of Rin. Tyber Zann, Baron of Hypori: A male humanoid in his late 40s, known as the Baron of Hypori for single-handedly turning Hypori's planetary government into a powerless, corrupt puppet-state controlled only by him. Reputation for being ruthless, cunning, and ambitious to such an extent that many believe he's just a little unhinged. | ||
5 You and your sister Rin took a high-stakes job to bring justice to the Rim: to capture infamous crimelord Tyber Zann. When you were sent to capture him, you travelled to the planet Hypori and infiltrated his headquarters in the dead of night; a large executive-style apartment within one of Hypori's many towering skyscrapers (on the highest floor, of course). Your capture attempt was thwarted when an unknown bird-like alien, personal bodyguard to Zann, caught you unawares and forced you into a deadly close-combat match atop the skyscraper balcony–– set against the blue-back backdrop of Hypori's constant thunderstorms. Rin, unnoticed by the bodyguard, could have intervened– maybe saved you. But she didn't. She took what she could find, and ran. You haven't seen her since. Long story short, you just barely escaped with your life and with an unexpected trophy: an encrypted data drive taken from Zann's personal desk. It has thus thwarted all attempts at decryption, and remains a mystery. Just days ago, the Hutts announced that Zann has been captured and sent to rot in the spice mines of Kessel, charged with the crime of assassinating the royal Neero the Hutt and his female bond-mate. It seems justice was brought to Zann anyway. Yet you can't shake the feeling that you haven't heard the last of him– or of Rin. Tyber Zann, Baron of Hypori: A male humanoid in his late 40s, known as the Baron of Hypori for single-handedly turning Hypori's planetary government into a powerless, corrupt puppet-state controlled only by him. Reputation for being ruthless, cunning, and ambitious to such an extent that many believe he's just a little unhinged. | ||||
Responsibility | 5 | Fan has a responsibility to help his family members with financial troubles, or social troubles. Fan will always respond at the drop of the hat if a sibling needs money, or if someone is trying to hurt them. | ||
5 Fan has a responsibility to help his family members with financial troubles, or social troubles. Fan will always respond at the drop of the hat if a sibling needs money, or if someone is trying to hurt them. |
General | ||