Name | Skill | Damage | Crit | Range | Qualities | ||
---|---|---|---|---|---|---|---|
Swollen Fist | Brawl | 3 | 4 | Engaged | Disorient 3, Knockdown | ||
Brawl 3 4 Engaged 2841 0 0 1 0 Qualities
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Vaulter Shortbow | Ranged | 7 | 3 | Medium | Unwieldy 2 | ||
Ranged 7 3 Medium 7864 0 0 2 1 Qualities
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Mutagenic Wave | Primal [Mutagenic Wave] (Blast 8, Empowered, Damage 12) | 11 | 0 | Medium | Blast, Enhanced | ||
Primal [Mutagenic Wave] (Blast 8, Empowered, Damage 12) 11 0 Medium 9223 0 0 0 0 Qualities
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Bio-Bomb | Primal [Bio-Bomb] (Blast 8) | 8 | 0 | Medium | Blast | ||
Primal [Bio-Bomb] (Blast 8) 8 0 Medium 5730 0 0 0 0 Qualities
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Shock Whip | Melee-Light | 1 | 0 | Short | Stun 4 | ||
Melee-Light 1 0 Short 1323 0 0 0 0 Qualities
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Novus Ordo Morgawrum | Primal [N.O.M.] (Blast 8, Deadly, Destructive, Empowered, Fire, Ice, Impact, Lightning, Poisonous, Damage 12) | 12 | 2 | Medium | Blast 8, Burn 4, Pierce 4, Poisonous, Sunder, Vicious 4, Ensnare 4, Knockdown, Stun 4, Auto-Fire | ||
Primal [N.O.M.] (Blast 8, Deadly, Destructive, Empowered, Fire, Ice, Impact, Lightning, Poisonous, Damage 12) 12 2 Medium 1766 0 0 0 0 Qualities
Limit Break |
Name | D100 | Severity | Result |
---|
Talent Pyramid | ||
Dark Insight Dark Insight Toughened 1 Toughened 1 Toughened 2 Toughened 2 Second Wind Second Wind Second Wind Second Wind Explosive Casting Explosive Casting Desperate Recovery Desperate Recovery Blood Sacrifice Blood Sacrifice Blood Sacrifice Blood Sacrifice Blood Sacrifice Blood Sacrifice Grit Grit Grit Grit Toughened 3 Toughened 3 Enduring Enduring Against All Odds Against All Odds One with Nature One with Nature Bad Cop Bad Cop Mutation: Energy Absorption Mutation: Energy Absorption Ingenious Solution Ingenious Solution Master - Primal Master - Primal Tier 1 Tier 2 Tier 3 Tier 4 Tier 5 |
Name | Soak | Defense | Qualities | ||
---|---|---|---|---|---|
Steelsilk Wraps | 1 | 1 | |||
1649 0 0 2 1 1 1 Qualities0 0 0 +1 Ranged Defense Modifiers |
Name | Quantity | Encum | Rarity | Price | ||
---|---|---|---|---|---|---|
Barnacled Staff | 1 | 1 | 0 | 0 | ||
1 barnacled-staff-7775 0 0 1 QualitiesAdds +3 to damage with Primal attack spells. | ||||||
Strange Dust Emitting Corpse | 1 | 1 | 0 | 0 | ||
1 strange-dust-emitting-corpse-4862 0 0 1 QualitiesEmits a large amount of dust. Seems to be the cause of the massive plant overgrowth in the southern ruins. Might be interesting to use to bolster the Morgawr locating ritual or in a ritual to extend life and surpass death. | ||||||
Fomorian Staff | 1 | 1 | 0 | 0 | ||
1 fomorian-staff-3959 0 0 1 Qualities+4 damage, 1 free range upgrade | ||||||
Heal Potion | 4 | 0 | 0 | 0 | ||
4 8802 0 0 0 QualitiesHeals 07/5/2024, Start of session - Drank two, next is 3HP | ||||||
Ether | 1 | 0 | 0 | 0 | ||
1 5771 0 0 0 QualitiesHeals stamina |
Background | ||
Motivation | ||
Desire, Fear, Strength, Flaw | ||
Name | Origins | Description | ||
---|---|---|---|---|
Miraculous Recovery | Spend 1 Destiny Point to recover all wounds and cause enemies in short range to suffer 2 strain. Recover another 3 wounds and deal out 2 strain at the start of the next turn and the turn after that. | |||
Spend 1 Destiny Point to recover all wounds and cause enemies in short range to suffer 2 strain. Recover another 3 wounds and deal out 2 strain at the start of the next turn and the turn after that. Recover 3 wounds. At the start of the next turn recover another 3 wounds. Recover all wounds. Recover 3 wounds at the start of each turn for the duration of the power. Recover all wounds and heal a single critical injury. Recover 3 wounds at the start of each turn for the duration of the power. Story: Reduce the cost to activate this power to 1 Story Point. 1 AP / 0 Ranks Improved: Gain the Improved version of this power. 1 AP / 0 Ranks Empower Allies: Allies in short range add to all checks 1 AP / 0 Ranks Duration: Increase duration of the power by ranks 1 AP / 1 Ranks Supreme: Gain the Supreme version of this power 2 AP / 0 Ranks Drain: Enemies within short range suffer 2 strain when activating this ability and each turn after for the duration. 1 AP / 0 Ranks | ||||
Call of the Morgawr | Given about 5 minutes, make a 3d Primal check to locate any Morgawr in a large local area (GM discretion). | |||
Given about 5 minutes, make a 3d Primal check to locate any Morgawr in a large local area (GM discretion). |
General | ||