Beginnings: PRIMITIVE BACKWATER
Within the Outer Rim and the Unknown Regions, there remain worlds and civilizations isolated from the greater galaxy. Even among those that are aware of other worlds and cultures, many have only limited access to technologies. Some cultures—regardless of their location within the galaxy—choose to avoid technology or interaction with other worlds. Many of these hold a particular reverence for the natural world. Others simply feel that an overdependence on any but the most rudimentary of tools can be a corrupting influence.
A character from a primitive world often lacks a full understanding of the scope of technology. Some may routinely expect a device to be able to do virtually anything. Others may have little appreciation for a tool's abilities, preferring to perform tasks manually. Often, the attitude the character feels for devices is proportionate to his loyalty toward his homeworld. If he holds it in reverence, he may be reluctant to learn about tools and techniques from other places.
Source(s): Force and Destiny Core Rulebook, Page 45
Attitude towards the Force: PRAGMATIC POWER
Characters who recognize their Force potential do not always readily acknowledge its spiritual associations. Some see their powers and talents as tools they can use to advance their lives or accomplish their goals. This may help them to be more successful in their career of choice, enabling them to transform the world in a way that fits with their personal philosophies.
Many deny the fundamental goodness or evil of the Force. insisting that consequences for success and failure are far more important than any spiritual elements. Such characters are no more or less likely to make choices or perform actions that could be classified as "good" than those that could be classified as "evil." However, in their minds, their preference for a certain moral choice is independent of the powers they wield. This can prove problematic if. for example, a character believes his righteous anger is a reasonable motivator for his actions. Such a character may constantly flirt with the dark side of the Force and never realize it.
Learning or denying Force philosophies and histories invariably plays into the stories of characters from this background. Eventually, the character likely learns of the truth of the Force. Whether he embraces this knowledge or denies it and continues on his chosen path can prove to be a very Interesting opportunity for character development.
Source(s): Force and Destiny Core Rulebook, Page 47
Reason for Adventure: ENTREPRENEUR
The galaxy is overflowing with opportunities for those willing to search for them. The best of those opportunities - especially for someone with more imagination than money - can be found far from the galactic center, where societies and technology are still developing.
A successful Entrepreneur in the outer reaches will surround himself with a team possessed of various skills. He may have a business plan, or he may simply seize upon whatever jumps out at him as he explores his environment. Regardless, Entrepreneurs who leave the safety and security of the Core Worlds are true pioneers, and they have to be adaptable and quick on their feet to survive, much less to thrive.
The old saying about larger risks being necessary for larger rewards holds especially true for the Entrepreneur who explores opportunities in the far corners of the galaxy. Of course, without a great deal of luck and a few allies, the penalty for failure can be quite lethal.
Source(s): Enter the Unknown, Page 15