Name | Skill | Damage | Crit | Range | Qualities |
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Name | D100 | Severity | Result |
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Infiltrator | ||
Passive Grit Gain +1 strain threshold. Ranked 5 XP Passive Grit Gain +1 strain threshold. Ranked 5 XP Incidental Dodge When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number. Ranked 5 XP Incidental Dodge When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number. Ranked 5 XP Incidental Frenzied Attack When making a Melee or Brawl check, suffer a number of strain to upgrade the attack an equal number of times. The strain suffered may not exceed ranks in Frenzied Attack. 5 XP Incidental Frenzied Attack When making a Melee or Brawl check, suffer a number of strain to upgrade the attack an equal number of times. The strain suffered may not exceed ranks in Frenzied Attack. 5 XP Maneuver Defensive Stance Once per round, may perform Defensive Stance maneuver and suffer a number of strain to upgrade difficulty of all incoming melee attacks by an equal number. Strain suffered this way cannot exceed ranks in Defensive Stance. Ranked 5 XP Maneuver Defensive Stance Once per round, may perform Defensive Stance maneuver and suffer a number of strain to upgrade difficulty of all incoming melee attacks by an equal number. Strain suffered this way cannot exceed ranks in Defensive Stance. Ranked 5 XP Incidental Stunning Blow When making Melee checks, may inflict damage as strain instead of wounds. This does not ignore soak. 10 XP Incidental Stunning Blow When making Melee checks, may inflict damage as strain instead of wounds. This does not ignore soak. 10 XP Passive Grit Gain +1 strain threshold. Ranked 10 XP Passive Grit Gain +1 strain threshold. Ranked 10 XP Incidental Soft Spot After making a successful attack, may spend 1 Destiny Point to add damage equal to Cunning to one hit. 10 XP Incidental Soft Spot After making a successful attack, may spend 1 Destiny Point to add damage equal to Cunning to one hit. 10 XP Incidental Jump Up Once per round, may stand from seated or prone as an incidental. 10 XP Incidental Jump Up Once per round, may stand from seated or prone as an incidental. 10 XP Passive Knockdown After hitting with a melee attack, may spend to knock the target prone. 15 XP Passive Knockdown After hitting with a melee attack, may spend to knock the target prone. 15 XP Incidental Frenzied Attack When making a Melee or Brawl check, suffer a number of strain to upgrade the attack an equal number of times. The strain suffered may not exceed ranks in Frenzied Attack. Ranked 15 XP Incidental Frenzied Attack When making a Melee or Brawl check, suffer a number of strain to upgrade the attack an equal number of times. The strain suffered may not exceed ranks in Frenzied Attack. Ranked 15 XP Passive Grit Gain +1 strain threshold. Ranked 15 XP Passive Grit Gain +1 strain threshold. Ranked 15 XP Incidental Dodge When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number. Ranked 15 XP Incidental Dodge When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number. Ranked 15 XP Maneuver Defensive Stance Once per round, may perform Defensive Stance maneuver and suffer a number of strain to upgrade difficulty of all incoming melee attacks by an equal number. Strain suffered this way cannot exceed ranks in Defensive Stance. Ranked 20 XP Maneuver Defensive Stance Once per round, may perform Defensive Stance maneuver and suffer a number of strain to upgrade difficulty of all incoming melee attacks by an equal number. Strain suffered this way cannot exceed ranks in Defensive Stance. Ranked 20 XP Incidental Improved Stunning Blow When dealing strain damage with Melee or Brawl checks, may spend to stagger target for 1 round per . 20 XP Incidental Improved Stunning Blow When dealing strain damage with Melee or Brawl checks, may spend to stagger target for 1 round per . 20 XP Passive Toughened Gain +2 wound threshold. Ranked 20 XP Passive Toughened Gain +2 wound threshold. Ranked 20 XP Incidental Natural Brawler Once per session, may reroll any 1 Brawl or Melee check. 20 XP Incidental Natural Brawler Once per session, may reroll any 1 Brawl or Melee check. 20 XP Passive Dedication Gain +1 to a single characteristic. This cannot bring a characteristic above 6. Ranked 25 XP Passive Dedication Gain +1 to a single characteristic. This cannot bring a characteristic above 6. Ranked 25 XP Incidental Clever Solution Once per session, make one skill check using Cunning rather than the characteristic linked to that skill. 25 XP Incidental Clever Solution Once per session, make one skill check using Cunning rather than the characteristic linked to that skill. 25 XP Incidental Master of Shadows Once per round, suffer 2 strain to decrease difficulty of next Stealth or Skulduggery check by 1. 25 XP Incidental Master of Shadows Once per round, suffer 2 strain to decrease difficulty of next Stealth or Skulduggery check by 1. 25 XP Incidental Natural Rogue Once per session, may reroll any 1 Skulduggery or Stealth check. 25 XP Incidental Natural Rogue Once per session, may reroll any 1 Skulduggery or Stealth check. 25 XP |
Name | Soak | Defense | Qualities |
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Name | Quantity | Encum | Rarity | Price |
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Background | ||
Motivation | ||
Desire, Fear, Strength, Flaw | ||
Name | Amount | Description | Triggered |
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General | ||