Remove :eK: per rank of Researcher from all Knowledge checks. Researching a subject takes half the usual time.
When acquired, choose one Knowledge skill. When making checks with that skill, may spend :e!: to gain :e*: equal to ranks in Knowledge Specialisation.
Remove :eK: per rank of Codebreaker from checks to break or decrypt communications. Decrease difficulty of checks to break codes or decrypt communications by 1.
Reduce time needed to complete Computer-related tasks by 25% per rank in Technical Aptitude,
Once per encounter, may take a Valuable Facts action; make a :eD: :eD: Knowledge check. If successful, add :e!: to one ally’s skill check during the encounter.
When assisting an ally with a Charm, Deception, Leadership, or Negotiation check, add an automatic :e^: per rank of Supporting Evidence.
Gain +1 Strain Threshold.
On a successful Knowledge check, character abd allies gain automatic :e^: per rank of Researcher on checks to act on those facts until the end of next turn.
Upgrade the difficulty of checks to decrypt this character’s coded messages without the proper cipher a number of times equal to Computers skill.
Once per session, perfectly recall an important fact previously learned as if a Destiny Point had been spent.
Once per session, may re-roll any one Computers or Astrogation check.
Gain +1 to a single characteristic. This cannot bring a characteristic above 6.
Once per session, may take a Thorough Assessment action; make a :eD: :eD: :eD: Knowledge check to gain :eB: equal to :e*: that can be distributed during the encounter.
Once per session, make one skill check using Intellect rather than the characteristic linked to that skill.
Career skills: Charm, Deception, Leadership, Negotiation, Knowledge (Core Worlds), Knowledge (Lore), Knowledge (Outer Rim), Knowledge (Xenology)
Spec skills: Computers, Perception, Knowledge (Education), Knowledge (Warfare)