Upgrade difficulty of checks to identify character once per rank of Indistinguishable.
Remove :eK: per rank of Kill With Kindness from all Charm and Leadership checks.
May upgrade the difficulty of incoming Charm, Coercion, or Deception checks once per rank of Nobody’s Fool.
May decrease the difficulty of Discipline checks to avoid fear by 1 per rank of Confidence.
Gain +1 Strain Threshold.
When targeted in combat, may use a Dodge incidental. Suffer Strain no greater than ranks in Dodge to upgrade the difficulty of the attack by that number.
Take the Inspiring Rhetoric action; make a :eD: :eD:Leadership check. One ally for each :e*: in Short range recovers 1 Strain. Spend :e^: for one effected ally to recover 1 additional Strain.
Spend 1 Destiny Point to ignore Critical Injuries on Willpower or Presence checks until the end of the encounter.
Each ally affected by Inspiring Rhetoric gains :eB: on all skill checks for a number of rounds equal to ranks in Leadership.
May spend a Destiny Point to recover Strain equal to Presence rating.
Once per session, make one skill check using Presence rather than the characteristic linked to that skill.
When targeted in combat, may use a Dodge incidental. Suffer strain no greater than ranks in Dodge to upgrade the difficulty of the attack by that number.
Suffer 1 Strain to perform the Inspiring Rhetoric action as a maneuver.
Once per session, may re-roll any one Charm or Deception check.
Gain +1 to a single characteristic. This cannot bring a characteristic above 6.
Gain +1 Ranged Defense.
Career skills: Charm, Deception, Leadership, Negotiation, Knowledge (Core Worlds), Knowledge (Lore), Knowledge (Outer Rim), Knowledge (Xenology)
Spec skills: Charm, Discipline, Negotiation, Knowledge (Core Worlds)