Name | Skill | Damage | Crit | Range | Qualities |
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Name | D100 | Severity | Result |
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Heavy | ||
Passive Burly Reduce any wielded weapon’s Cumbersome quality and Encumbrance rating by ranks in Burly to a minimum of 1. Ranked 5 XP Passive Burly Reduce any wielded weapon’s Cumbersome quality and Encumbrance rating by ranks in Burly to a minimum of 1. Ranked 5 XP Passive Barrage Add 1 damage per rank of Barrage to 1 hit of a successful attack while using Ranged (Heavy) or Gunnery at long or extreme range. Ranked 5 XP Passive Barrage Add 1 damage per rank of Barrage to 1 hit of a successful attack while using Ranged (Heavy) or Gunnery at long or extreme range. Ranked 5 XP Passive Grit Gain +1 strain threshold. Ranked 5 XP Passive Grit Gain +1 strain threshold. Ranked 5 XP Passive Toughened Gain +2 wound threshold. Ranked 5 XP Passive Toughened Gain +2 wound threshold. Ranked 5 XP Passive Barrage Add 1 damage per rank of Barrage to 1 hit of a successful attack while using Ranged (Heavy) or Gunnery at long or extreme range. Ranked 10 XP Passive Barrage Add 1 damage per rank of Barrage to 1 hit of a successful attack while using Ranged (Heavy) or Gunnery at long or extreme range. Ranked 10 XP Maneuver Brace Perform the Brace man- euver to remove per rank of Brace from your next Action. This may only remove added by environmental circumstances. Ranked 10 XP Maneuver Brace Perform the Brace man- euver to remove per rank of Brace from your next Action. This may only remove added by environmental circumstances. Ranked 10 XP Passive Spare Clip Cannot run out of ammo due to . Items with Limited Ammo quality run out of ammo as normal. 10 XP Passive Spare Clip Cannot run out of ammo due to . Items with Limited Ammo quality run out of ammo as normal. 10 XP Passive Durable May reduce any Critical Injury suffered by 10 per rank of Durable. Ranked 10 XP Passive Durable May reduce any Critical Injury suffered by 10 per rank of Durable. Ranked 10 XP Maneuver Side Step Once per round, as a maneuver suffer a number of strain up to ranks in Side Step to upgrade difficulty of all incoming ranged attacks by an equal number for the next round. Ranked 15 XP Maneuver Side Step Once per round, as a maneuver suffer a number of strain up to ranks in Side Step to upgrade difficulty of all incoming ranged attacks by an equal number for the next round. Ranked 15 XP Passive Burly Reduce any wielded weapon’s Cumbersome quality and Encumbrance rating by ranks in Burly to a minimum of 1. Ranked 15 XP Passive Burly Reduce any wielded weapon’s Cumbersome quality and Encumbrance rating by ranks in Burly to a minimum of 1. Ranked 15 XP Incidental Heroic Fortitude May spend 1 Destiny Point to ignore effects of Critical Injuries on Brawn or Agility checks until the end of the encounter. 15 XP Incidental Heroic Fortitude May spend 1 Destiny Point to ignore effects of Critical Injuries on Brawn or Agility checks until the end of the encounter. 15 XP Passive Toughened Gain +2 wound threshold. Ranked 15 XP Passive Toughened Gain +2 wound threshold. Ranked 15 XP Maneuver Brace Perform the Brace man- euver to remove per rank of Brace from your next Action. This may only remove added by environmental circumstances. Ranked 20 XP Maneuver Brace Perform the Brace man- euver to remove per rank of Brace from your next Action. This may only remove added by environmental circumstances. Ranked 20 XP Passive Barrage Add 1 damage per rank of Barrage to 1 hit of a successful attack while using Ranged (Heavy) or Gunnery at long or extreme range. Ranked 20 XP Passive Barrage Add 1 damage per rank of Barrage to 1 hit of a successful attack while using Ranged (Heavy) or Gunnery at long or extreme range. Ranked 20 XP Maneuver Rain of Death Perform the Rain of Death maneuver to ignore the increased difficulty due to Auto-fire attacks made this turn. 20 XP Maneuver Rain of Death Perform the Rain of Death maneuver to ignore the increased difficulty due to Auto-fire attacks made this turn. 20 XP Incidental Heroic Resilience Immediately after being hit by an attack but before suffering damage, spend 1 Destiny Point to increase soak by ranks in Resilience. 20 XP Incidental Heroic Resilience Immediately after being hit by an attack but before suffering damage, spend 1 Destiny Point to increase soak by ranks in Resilience. 20 XP Passive Burly Reduce any wielded weapon’s Cumbersome quality and Encumbrance rating by ranks in Burly to a minimum of 1. Ranked 25 XP Passive Burly Reduce any wielded weapon’s Cumbersome quality and Encumbrance rating by ranks in Burly to a minimum of 1. Ranked 25 XP Passive Dedication Gain +1 to a single charac- teristic. This cannot bring a characteristic above 6. Ranked 25 XP Passive Dedication Gain +1 to a single charac- teristic. This cannot bring a characteristic above 6. Ranked 25 XP Passive Armor Master When wearing armor, inc- rease total soak value by 1. 25 XP Passive Armor Master When wearing armor, inc- rease total soak value by 1. 25 XP Incidental Heavy Hitter Once per session, spend on a successful Ranged (Heavy) or Gunnery check to add the Breach 1 quality to the attack, or increase an existing Breach rating by 1. 25 XP Incidental Heavy Hitter Once per session, spend on a successful Ranged (Heavy) or Gunnery check to add the Breach 1 quality to the attack, or increase an existing Breach rating by 1. 25 XP |
Name | Soak | Defense | Qualities |
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Name | Quantity | Encum | Rarity | Price |
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Background | ||
Motivation | ||
Desire, Fear, Strength, Flaw | ||
Name | Amount | Description | Triggered |
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Name | Amount | Description | Triggered |
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Emotional Strength | Emotional Weakness | Session Conflict | Value | Triggered |
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General | ||