Perform the Brace maneuver to remove :eK: per rank of Brace from your next action. This may only remove :eK: added by environmental circumstances.
Gain +2 Wound Threshold
May suffer a number of strain to downgrade the difficulty of Coercion checks, or upgrade the difficulty when targeted by Coercion checks, by an equal number. Strain suffered this way may not exceed ranks in Intimidating.
Once per round, may perform a Defensive Stance maneuver and suffer a number of strain to upgrade the difficulty of all incoming melee attacks by an equal number. Strain suffered this way cannot exceed ranks in Defensive Stance.
Cannot run out of ammo due to :e$:. Items with Limited Ammo quality run out of ammo as normal.
Choose one weapon, armour, or other item and give it a permanent improvement while it remains in use.
Add 1 damage per rank of Point Blank to one hit of successful Ranged (Heavy) or (Light) attacks made while at Short range or Engaged.
After hitting with a combat check, may spend :e^: :e^: to disorient target for a number of rounds equal to ranks in Disorient.
When wearing armour, increase total soak value by 1.
Once per session, may reroll any 1 Coercion or Streetwise check.
When making Melee checks, may inflict damage as strain instead of wounds. This does not ignore soak.
May add 1 additional hard point to a number of items equal to ranks in Tinkerer. Each item may only be modified once.
When acquired, choose one combat skill. Add damage equal to ranks in that skill to one hit of a successful attack made using that skill.
When dealing strain damage with Melee or Brawl checks, may spend :e!: to stagger target for one round per :e!:.
Gain +1 to a single Characteristic. This cannot bring a characteristic above 6.
When wearing armour with a Soak value of 2 or higher, increase Defense by 1.
Increase the difficulty of next combat check by 1. If check deals damage, target suffers 1 Strain whenever he moves for the remainder of the encounter.
Career Skills: Athletics, Brawl, Perception, Piloting (Planetary), Piloting (Space), Ranged (Heavy), Streetwise, Vigilance
Spec Skills: Brawl, Coercion, Mechanics, Ranged (Light)