Name | Skill | Damage | Crit | Range | Qualities |
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Name | D100 | Severity | Result |
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Sharpshooter | ||
Passive Expert Tracker Remove per rank of Expert Tracker from checks to find tracks or track targets. Decrease time to track a target by half. Ranked 5 XP Passive Expert Tracker Remove per rank of Expert Tracker from checks to find tracks or track targets. Decrease time to track a target by half. Ranked 5 XP Maneuver Sniper Shot Before making a non-thrown ranged attack, as a maneuver increase the weapon’s Range by up to one band per rank. Upgrade the attack’s difficulty by 1 per range increase. Ranked 5 XP Maneuver Sniper Shot Before making a non-thrown ranged attack, as a maneuver increase the weapon’s Range by up to one band per rank. Upgrade the attack’s difficulty by 1 per range increase. Ranked 5 XP Passive Brace Perform the Brace maneuver to remove per rank of Brace from your next action. This may only remove added by environmental circumstances. Ranked 5 XP Passive Brace Perform the Brace maneuver to remove per rank of Brace from your next action. This may only remove added by environmental circumstances. Ranked 5 XP Passive Grit Gain +1 Strain Threshold Ranked 5 XP Passive Grit Gain +1 Strain Threshold Ranked 5 XP Passive Grit Gain +1 Strain Threshold Ranked 10 XP Passive Grit Gain +1 Strain Threshold Ranked 10 XP Maneuver True Aim Once per round, may perform a True Aim maneuver to gain the benefits of aiming and upgrade combat check once per rank of True Aim. Ranked 10 XP Maneuver True Aim Once per round, may perform a True Aim maneuver to gain the benefits of aiming and upgrade combat check once per rank of True Aim. Ranked 10 XP Passive Deadly Accuracy When acquired, choose one combat skill. Add damage equal to ranks in that skill to one hit of a successful attack made using that skill. Ranked 10 XP Passive Deadly Accuracy When acquired, choose one combat skill. Add damage equal to ranks in that skill to one hit of a successful attack made using that skill. Ranked 10 XP Passive Lethal Blows Add +10 per rank of Lethal Blows to any Critical Injury result inflicted on opponents. Ranked 10 XP Passive Lethal Blows Add +10 per rank of Lethal Blows to any Critical Injury result inflicted on opponents. Ranked 10 XP Action Brace Perform the Brace maneuver to remove per rank of Brace from your next action. This may only remove added by environmental circumstances. Ranked 15 XP Action Brace Perform the Brace maneuver to remove per rank of Brace from your next action. This may only remove added by environmental circumstances. Ranked 15 XP Passive Lethal Blows Add +10 per rank of Lethal Blows to any Critical Injury result inflicted on opponents. Ranked 15 XP Passive Lethal Blows Add +10 per rank of Lethal Blows to any Critical Injury result inflicted on opponents. Ranked 15 XP Maneuver Sniper Shot Before making a non-thrown ranged attack, as a maneuver increase the weapon’s Range by up to one band per rank. Upgrade the attack’s difficulty by 1 per range increase. Ranked 15 XP Maneuver Sniper Shot Before making a non-thrown ranged attack, as a maneuver increase the weapon’s Range by up to one band per rank. Upgrade the attack’s difficulty by 1 per range increase. Ranked 15 XP Maneuver True Aim Once per round, may perform a True Aim maneuver to gain the benefits of aiming and upgrade combat check once per rank of True Aim. Ranked 15 XP Maneuver True Aim Once per round, may perform a True Aim maneuver to gain the benefits of aiming and upgrade combat check once per rank of True Aim. Ranked 15 XP Passive Expert Tracker Remove per rank of Expert Tracker from checks to find tracks or track targets. Decrease time to track a target by half. Ranked 20 XP Passive Expert Tracker Remove per rank of Expert Tracker from checks to find tracks or track targets. Decrease time to track a target by half. Ranked 20 XP Passive Deadly Accuracy When acquired, choose one combat skill. Add damage equal to ranks in that skill to one hit of a successful attack made using that skill. Ranked 20 XP Passive Deadly Accuracy When acquired, choose one combat skill. Add damage equal to ranks in that skill to one hit of a successful attack made using that skill. Ranked 20 XP Passive Toughened Gain +2 Wound Threshold Ranked 20 XP Passive Toughened Gain +2 Wound Threshold Ranked 20 XP Action Crippling Blow Increase the difficulty of next combat check by 1. If check deals damage, target suffers 1 Strain whenever he moves for the remainder of the encounter. 20 XP Action Crippling Blow Increase the difficulty of next combat check by 1. If check deals damage, target suffers 1 Strain whenever he moves for the remainder of the encounter. 20 XP Action Quick Fix Once per session, make one skill check using Agility rather than the characteristic linked to that skill. 25 XP Action Quick Fix Once per session, make one skill check using Agility rather than the characteristic linked to that skill. 25 XP Action Natural Marksman Once per session, may re-roll any one Ranged (Light) or Ranged (Heavy) check. 25 XP Action Natural Marksman Once per session, may re-roll any one Ranged (Light) or Ranged (Heavy) check. 25 XP Passive Dedication Gain +1 to a single Characteristic. This cannot bring a characteristic above 6. Ranked 25 XP Passive Dedication Gain +1 to a single Characteristic. This cannot bring a characteristic above 6. Ranked 25 XP Action Targeted Blow After making a successful attack, may spend a Destiny Point to add damage equal to Agility in one hit. 25 XP Action Targeted Blow After making a successful attack, may spend a Destiny Point to add damage equal to Agility in one hit. 25 XP |
Name | Soak | Defense | Qualities |
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Name | Quantity | Encum | Rarity | Price |
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Background | ||
Motivation | ||
Desire, Fear, Strength, Flaw | ||
Name | Amount | Description | Triggered |
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General | ||