During a chase, add :eB: per rank of Shortcut to checks made to catch or escape an opponent.
When a starship or vehicle being piloted would suffer System Strain, may suffer Strain up to ranks in High-G Training to prevent an equal amount of System Strain.
Remove :eK: per rank of Skilled Jockey from all Piloting (Planetary) and Piloting (Space) checks.
Gain +1 Strain Threshold
Once per encounter, choose a number of positive dice equal to ranks in Second Chances and re-roll them.
May spend a Destiny Point to add additional damage equal to half Agility to one hit of a successful attack made with ship or vehicle weaponry.
May spend a Destiny Point to recover Strain equal to Presence rating.
Take a Corellian Sendoff action targeting two ships or vehicles at Close range; make a :eD: :eD: :eD: Cool check to cause the targets to suffer a minor collision.
When an opponent has gained the advantage on a starship or vehicle being piloted, may perform a Koiogran Turn maneuver to remove the effects.
May spend a Destiny Point to add additional damage equal to Agility to one hit of successful attack made with ship or vehicle weaponry.
When performing a Corellian Sendoff, the targets suffer a major collision instead.
Gain +1 to a single Characteristic. This cannot bring a characteristic above 6.
When making a check in a starship or vehicle, may suffer 2 Strain to grain :e!: on success or :e$: on failure.
Career Skills: Asrogation, Cool, Mechanics, Percpetion, Piloting (Planetary), Piloting (Space), Gunnery, Ranged Light
Spec skills: Cool, Corrdination, Piloting (Planetary), Piloting (Space)