Remove up to :eK: :eK: from skill checks to find food, water, or shelter. Survival checks to forage take half the usual time.
Gain +2 Wound Threshold
Remove :eK: per rank of Outdoorsman from checks to move through terrain or manage environmental effects. Decrease overland travel times by half.
Add :eB: per rank of Beast Wrangler to checks to tame or wrangle creatures.
Remove :eK: per rank of Expert Tracker from checks to find tracks or track targets. Decrease time to track a target by half.
Remove :eK: per rank of Expert Handler from all Survival checks made to ride beasts.
Once per round, may mount or dismount a vehicle or beast, or enter a cockpit or weapon station on a vehicle as an incidental.
Gain +1 Strain Threshold
Suffer 1 Strain to perform Spur as a maneuver and decrease its difficulty to :eD: :eD:
Take a Spur action; make a :eD: :eD: :eD: Survival check to increase a beast’s top Speed by 1. The beast suffers 2 Strain every round it stays spurred.
Once per session, may re-roll any one Resilience or Survival check.
When activating and maintaining Spur, the beast only suffers 1 Strain instead of 2.
Gain +1 to a single Characteristic. This cannot bring a characteristic above 6.
Once per encounter when riding, take a Soothing Tone action; make a :eD: :eD: Knowledge (Xenology) check to allow the beast to recover Strain equal to :e*:
Career Skills: Asrogation, Cool, Mechanics, Percpetion, Piloting (Planetary), Piloting (Space), Gunnery, Ranged Light
Spec Skills: Athletics, Perception, Survival, Knowledge (Xenology)