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Character Image: Toche SymballaForce and Destiny

Toche Symballa

Twi'lek
Seeker
Executioner
40

Toche has several small cut scars on his Lekku from many years fighting in the tunnels below the surface of Ryloth.

Species Features

  • Twi'leks may begin the game with one rank in Deception.

  • When making skill checks, Twi'leks may remove :eK: imposed due to arid or hot environmental conditions.

5
14 0
13 0
0 0
1 0
4 2 2 2 2 3
General Skills Career Rank
Astrogation (INT)
Athletics (BR)
Brawl (BR)
Charm (PR)
Coercion (WILL)
Computers (INT)
Cool (PR)
Coordination (AG)
Core Worlds (INT)
Deception (CUN)
Discipline (WILL)
Education (INT)
Gunnery (AG)
Leadership (PR)
Lightsaber (BR)
Lore (INT)
Mechanics (INT)
Medicine (INT)
Melee (BR)
Negotiation (PR)
Outer Rim (INT)
Perception (CUN)
Piloting - Planetary (AG)
Piloting - Space (AG)
Ranged - Heavy (AG)
Ranged - Light (AG)
Resilience (BR)
Skulduggery (CUN)
Stealth (AG)
Streetwise (CUN)
Survival (CUN)
Underworld (INT)
Vigilance (WILL)
Warfare (INT)
Xenology (INT)
Weapons Skill Damage Crit Range Qualities
Vibro-ax Melee
+ 3 1 Engaged Pierce 2, Sunder, Vicious 3
vibro-ax-2659
Melee
+3
1
Engaged
750
4
3
5

Qualities

Pierce 2

Sunder

Vicious 3

Attachments

Cost

Rarity

Hard Points: -/3

1000
5
-

Cost: 1000

Rarity: 1000

Hard Points: -/3

Mono-Molecular Edge

Even vibroweapons can benefit from an edge sharpened to molecular thickness and toughened through laser-forging techniques. This modification may be applied to melee weapons that use a cutting edge.

Models Include: None listed.

<font size=1>Please see page 190 of Edge of the Empire for details.</font>

Modifications

Qualities

0 260 50 9 1
Critical Injury Difficulty Severity Description
Armor Soak Defense Qualities
Beast-Hide Warrior's Armor 1 -
beast-hide-warriors-armor-9714
1
-
300
3
0
2

Qualities

Attachments

Cost

Rarity

Hard Points: -/-

Equipment and Gear Quantity Encumbrance Rarity Price
Stimpack 1 - 1 25
stimpack-2427
1
-
1
25

Stimpack

Stimpacks are auto-injection tubes filled with medicine, bacta, and painkillers. They are field-ready emergency health recovery products, and useful for quick healing in the field. There are countless makers of stimpacks, from Chiewab Amalgamated Pharmaceuticals to Athakam MedTech.

It takes a maneuver for a character to inject a stimpack in himself or another..Stimpacks are one-use items, and automatically heal 5 wounds. Characters can use stimpacks more than once, but each use heals one less wound (so the second use heals four, the third use heals three, and so on). The sixth stimpack heals no wounds—the character is already oversaturated with the medicine for it to have any effect. It takes a day for the character's body to process the stimpacks and for him to be able to use them at full effectiveness. See page 220 for more information.

Models Include: Numerous Variants.

<font size=1>Please see page 177 of Edge of the Empire for details.</font>

Qualities

Comlink (handheld) 1 - - 25
comlink-handheld-6441
1
-
-
25

Comlink (handheld)

A common device found across the galaxy, comlinks come in a variety of forms depending on their function and user. Each allows for audio messaging between two parties though advanced models can transmit multiple users or network groups together. Personal comlinks are often small, hand-held cylinders capable of communicating over distances into low orbit. Some models are built into helmets and armor segments. Longer-range versions are usually carried as large satchels or in backpacks, and can reach across a planet and to ships in high orbit (or even elsewhere in the same star system). Most operate on a standard net of frequencies that can be adjusted as desired to elude detection.

<font size=1>Please see page 171 of Edge of the Empire for details.</font>

Qualities

Demon Mask 1 1 10 4000
demon-mask-3376
1
1
10
4000

Demon Mask

Every species and culture has scary stories of monsters with supernatural powers. While the stories are—usually—only stories, disciples of the dark side throughout history have found value in adopting the imagery of the mythical demons to spread fear in their enemies and fearlessness among their followers. Having been worn by these adepts for generations, some demon masks have become imbued with the dark side of the Force, and grant their wearers certain powers.

A Force-sensitive character wearing a demon mask increases his wound threshold by 2 while he is a dark side Force user. Furthermore, characters making Discipline checks to resist fear caused by a character wearing a demon mask add :eK: equal to that character's Force rating.

<font size=1>Please see page 190 of the Force and Destiny Core Rulebook for details.</font>

Qualities

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