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Character Image: XeraEdge of the Empire

Xera

Falleen
Smuggler
Gambler
86

Always wears expensive eye wear.

Species Features

  • Once per check as an incidental, may suffer 2 strain to upgrade ability of Charm, Deception, or Negotiation check against living, sentient being within short range. No effect if wearing breath mask or having no respiratory system.
2
13 0
16 0
0 0
1 3 2 3 3 3
General Skills Career Rank
Astrogation (INT)
Athletics (BR)
Brawl (BR)
Charm (PR)
Coercion (WILL)
Computers (INT)
Cool (PR)
Coordination (AG)
Core Worlds (INT)
Deception (CUN)
Discipline (WILL)
Education (INT)
Gunnery (AG)
Leadership (PR)
Lightsaber (BR)
Lore (INT)
Mechanics (INT)
Medicine (INT)
Melee (BR)
Negotiation (PR)
Outer Rim (INT)
Perception (CUN)
Piloting - Planetary (AG)
Piloting - Space (AG)
Ranged - Heavy (AG)
Ranged - Light (AG)
Resilience (BR)
Skulduggery (CUN)
Stealth (AG)
Streetwise (CUN)
Survival (CUN)
Underworld (INT)
Vigilance (WILL)
Warfare (INT)
Xenology (INT)
Weapons Skill Damage Crit Range Qualities
Holdout Blaster Ranged - Light
5 4 Short Stun Setting
holdout-blaster-7249
Ranged - Light
5
4
Short
200
1
1
4

Qualities

Stun Setting

Attachments

Cost

Rarity

Hard Points: -/1

Blaster Pistol Ranged - Light
6 3 Medium Stun Setting
blaster-pistol-9264
Ranged - Light
6
3
Medium
400
1
3
4

Qualities

Stun Setting

Attachments

Cost

Rarity

Hard Points: -/3

Brass Knuckles Brawl
+ 1 4 Engaged Disorient 3
brass-knuckles-9469
Brawl
+1
4
Engaged
25
1
0
0

Qualities

Disorient 3

Attachments

Cost

Rarity

Hard Points: -/-

0 240 175 6 2
Critical Injury Difficulty Severity Description
Armor Soak Defense Qualities
Heavy Clothing 1 -
heavy-clothing-7786
1
-
50
1
0
0

Qualities

Attachments

Cost

Rarity

Hard Points: -/-

Equipment and Gear Quantity Encumbrance Rarity Price
Comlink (handheld) 1 - - 25
comlink-handheld-7891
1
-
-
25

Comlink (handheld)

A common device found across the galaxy, comlinks come in a variety of forms depending on their function and user. Each allows for audio messaging between two parties though advanced models can transmit multiple users or network groups together. Personal comlinks are often small, hand-held cylinders capable of communicating over distances into low orbit. Some models are built into helmets and armor segments. Longer-range versions are usually carried as large satchels or in backpacks, and can reach across a planet and to ships in high orbit (or even elsewhere in the same star system). Most operate on a standard net of frequencies that can be adjusted as desired to elude detection.

<font size=1>Please see page 171 of Edge of the Empire for details.</font>

Qualities

Sabacc Deck 1 - - 40
sabacc-deck-5075
1
-
-
40

Sabacc Deck

A favorite gambling game across the galaxy, sabacc utilizes a deck of cards. Players attempt to reach some combination of 23 or -23 (or more esoteric combinations, such as a natural “2” and “3”) to win. However, the cards are electronic, and randomly shift and swap to different cards during play. This means sabacc is a game of bluffing and brinksmanship as much as it is one of skill and logic, an tricks such as counting cards are almost impossible.

<font size=1>Please see page 177 of Edge of the Empire for details.</font>

Qualities

Glow Rod 1 1 - 10
glow-rod-4183
1
1
-
10

Glow Rod

A glow rod is a hand-held light source that illuminates an area in a directional beam. A common device with many different styles, each operates with an internal chemical power source or a small rechargeable power cell.

Models Include: Numerous Variants.

<font size=1>Please see page 181 of Edge of the Empire for details.</font>

Qualities

Datapad 1 1 1 75
datapad-2973
1
1
1
75

Datapad

Datapads are common on most technologically civilized planets, and are used to record, store, display, and organize almost any kind of data from basic text to holographic recordings. Most come with a small display screen, though some use holoprojectors and are small enough to be easily carried in one or two hands, depending on the model. They are commonly encoded or encrypted so that only the actual owner can operate them; some are even set to wipe all data if unauthorized users attempt access.

Models Include: Numerous Variants.

<font size=1>Please see page 181 of Edge of the Empire for details.</font>

Qualities

Binders 1 - 1 25
binders-1052
1
-
1
25

Binders

Restraints come in many forms, but all are designed to keep a conscious prisoner subdued and manageable. Basic binder cuffs are strong enough to keep a Wookiee under control and are part of any bounty hunter's standard kit. Binders are made by a variety of different companies, such as Locris Syndicated Securities, although most follow the same basic design.

Breaking free of binders is often a matter of either sheer brawn or impressive agility and flexibility. The difficulty of each restraint is different depending on the make and model, but the most common restraints require a Daunting (:eD::eD::eD::eD:) Athletics or Coordination check to escape.

Models Include: Locris Syndicated Securities Bind-1.

<font size=1>Please see page 178 of Edge of the Empire for details.</font>

Qualities

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