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Character Image: Neytieree "The Valkyrie"Edge of the Empire

Neytieree "The Valkyrie"

Mirialan
Bounty Hunter
Martial Artist
26

Aleema is a beautiful green Mirialan with long black hair and 15 diamond shaped tattoos along the bridge of her nose and cheeks. She is physically fit and has a dangerous and mysterious look about her.

4
14 0
13 0
0 0
3 3 2 3 2 3
General Skills Career Rank
Astrogation (INT)
Athletics (BR)
Brawl (BR)
Charm (PR)
Coercion (WILL)
Computers (INT)
Cool (PR)
Coordination (AG)
Core Worlds (INT)
Deception (CUN)
Discipline (WILL)
Education (INT)
Gunnery (AG)
Leadership (PR)
Lightsaber (BR)
Lore (INT)
Mechanics (INT)
Medicine (INT)
Melee (BR)
Negotiation (PR)
Outer Rim (INT)
Perception (CUN)
Piloting - Planetary (AG)
Piloting - Space (AG)
Ranged - Heavy (AG)
Ranged - Light (AG)
Resilience (BR)
Skulduggery (CUN)
Stealth (AG)
Streetwise (CUN)
Survival (CUN)
Underworld (INT)
Vigilance (WILL)
Warfare (INT)
Xenology (INT)
Weapons Skill Damage Crit Range Qualities
Shock Gloves Brawl
+ 0 5 Engaged Stun 3
shock-gloves-2578
Brawl
+0
5
Engaged
300
-
1
2

Qualities

Stun 3

Attachments

Cost

Rarity

Hard Points: -/1

250
5
-

Cost: 250

Rarity: 250

Hard Points: -/1

Stun Pulse

A stun pulse attachment deals an electric shock to the target, in addition to its weapon's normal damage. Generally attached to truncheons or bludgeoning weapons, stun pulses are often used by law enforcement to disable suspects without killing them. A stun pulse can be attached to any bludgeoning Melee or Brawl weapon.

Models Include: CoroTech EV45 Pulse Coil, SoroSuub "Enforcer" Stunner.

<font size=1>Please see page 194 of the Force and Destiny Core Rulebook for details.</font>

Modifications

Qualities

Shock Gloves Brawl
+ 0 5 Engaged Stun 3
shock-gloves-9429
Brawl
+0
5
Engaged
300
-
1
2

Qualities

Stun 3

Attachments

Cost

Rarity

Hard Points: -/1

250
5
-

Cost: 250

Rarity: 250

Hard Points: -/1

Stun Pulse

A stun pulse attachment deals an electric shock to the target, in addition to its weapon's normal damage. Generally attached to truncheons or bludgeoning weapons, stun pulses are often used by law enforcement to disable suspects without killing them. A stun pulse can be attached to any bludgeoning Melee or Brawl weapon.

Models Include: CoroTech EV45 Pulse Coil, SoroSuub "Enforcer" Stunner.

<font size=1>Please see page 194 of the Force and Destiny Core Rulebook for details.</font>

Modifications

Qualities

Shock Boots Brawl
+ 0 5 Engaged Disorient 3, Stun 3
shock-boots-3678
Brawl
+0
5
Engaged
1250
2
0
5

Qualities

Disorient 3

Stun 3

Attachments

Cost

Rarity

Hard Points: -/-

Neuronic Whip Melee
+ 1 4 Short Disorient 4, Ensnare 1, Stun Damage
neuronic-whip-8956
Melee
+1
4
Short
750
1
1
6

Qualities

Disorient 4

Ensnare 1

Stun Damage

Attachments

Cost

Rarity

Hard Points: -/1

0 260 100 8 0
Critical Injury Difficulty Severity Description
Armor Soak Defense Qualities
Concealing Robes 1 -
concealing-robes-4902
1
-
150
1
0
2

Qualities

Attachments

Cost

Rarity

Hard Points: -/-

Equipment and Gear Quantity Encumbrance Rarity Price
Stimpack 1 - 1 25
stimpack-1007
1
-
1
25

Stimpack

Stimpacks are auto-injection tubes filled with medicine, bacta, and painkillers. They are field-ready emergency health recovery products, and useful for quick healing in the field. There are countless makers of stimpacks, from Chiewab Amalgamated Pharmaceuticals to Athakam MedTech.

It takes a maneuver for a character to inject a stimpack in himself or another..Stimpacks are one-use items, and automatically heal 5 wounds. Characters can use stimpacks more than once, but each use heals one less wound (so the second use heals four, the third use heals three, and so on). The sixth stimpack heals no wounds—the character is already oversaturated with the medicine for it to have any effect. It takes a day for the character's body to process the stimpacks and for him to be able to use them at full effectiveness. See page 220 for more information.

Models Include: Numerous Variants.

<font size=1>Please see page 177 of Edge of the Empire for details.</font>

Qualities

Holo-messenger 1 - 4 250
holo-messenger-3669
1
-
4
250

Holo-messenger

Usually reserved for formal affairs or the dealings of the wealthy, these small, disk-like devices .create holographic recordings or transmissions that may be played back as a small projection. The user can easily hold a holo-messenger in one hand. Though uncommon, they have played an integral part in many revenge or entrapment schemes.

<font size=1>Please see page 171 of Edge of the Empire for details.</font>

Qualities

Surveillance Tagger 1 - 4 175
surveillance-tagger-8879
1
-
4
175

Surveillance Tagger

These small (less than three centimeters across) beacons are commonly placed on their target via darts or other surreptitious means, where they use adhesion or magnetism to stay affixed. Once in place, they relay information such as location, direction, and rate of movement to their user, making them invaluable for tracking an unwitting foe. The most expensive models, such as the Rhinsome Tracking Corp SureSnoop, can relay information through obstructions over dozens of kilometers, while the cheaper Astroserver Industries Rover and Trailmaster and the MechBlaze Observer tend to have much shorter broadcast ranges and can be blocked by large buildings or thick masses of rock or metal.

Models Include: Rhinsome Tracking Corp SureSnoop, Astroserver Industries Rover and Trailmaster, MechBlaze Observer.

<font size=1>Please see page 176 of Edge of the Empire for details.</font>

Qualities

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