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Character Image: Fren NurookAge of Rebellion

Fren Nurook

Ithorian
Engineer
Scientist
58

Fren has some burn marks on the left side of her face.

Species Features

  • With two mouths and four throats, Ithorians have a unique natural weapon they can call upon when threatened. Each time the Ithorian uses this ability, he suffers 3 strain..
3
11 0
15 0
0 0
2 2 3 2 3 2
General Skills Career Rank
Astrogation (INT)
Athletics (BR)
Brawl (BR)
Charm (PR)
Coercion (WILL)
Computers (INT)
Cool (PR)
Coordination (AG)
Core Worlds (INT)
Deception (CUN)
Discipline (WILL)
Education (INT)
Gunnery (AG)
Leadership (PR)
Lightsaber (BR)
Lore (INT)
Mechanics (INT)
Medicine (INT)
Melee (BR)
Negotiation (PR)
Outer Rim (INT)
Perception (CUN)
Piloting - Planetary (AG)
Piloting - Space (AG)
Ranged - Heavy (AG)
Ranged - Light (AG)
Resilience (BR)
Skulduggery (CUN)
Stealth (AG)
Streetwise (CUN)
Survival (CUN)
Underworld (INT)
Vigilance (WILL)
Warfare (INT)
Xenology (INT)
Weapons Skill Damage Crit Range Qualities
Light Blaster Pistol Ranged - Light
5 4 Medium Stun Setting
light-blaster-pistol-5993
Ranged - Light
5
4
Medium
300
1
2
4

Qualities

Stun Setting

Attachments

Cost

Rarity

Hard Points: -/2

0 240 50 11 7
Critical Injury Difficulty Severity Description
Armor Soak Defense Qualities
Heavy Clothing 1 -
heavy-clothing-2079
1
-
50
1
0
0

Qualities

Attachments

Cost

Rarity

Hard Points: -/-

Equipment and Gear Quantity Encumbrance Rarity Price
Comlink (handheld) 1 - - 25
comlink-handheld-5651
1
-
-
25

Comlink (handheld)

A common device found across the galaxy, comlinks come in a variety of forms depending on their function and user. Each allows for audio messaging between two parties though advanced models can transmit multiple users or network groups together. Personal comlinks are often small, hand-held cylinders capable of communicating over distances into low orbit. Some models are built into helmets and armor segments. Longer-range versions are usually carried as large satchels or in backpacks, and can reach across a planet and to ships in high orbit (or even elsewhere in the same star system). Most operate on a standard net of frequencies that can be adjusted as desired to elude detection.

<font size=1>Please see page 171 of Edge of the Empire for details.</font>

Qualities

Stimpack 2 - 1 25
stimpack-9578
2
-
1
25

Stimpack

Stimpacks are auto-injection tubes filled with medicine, bacta, and painkillers. They are field-ready emergency health recovery products, and useful for quick healing in the field. There are countless makers of stimpacks, from Chiewab Amalgamated Pharmaceuticals to Athakam MedTech.

It takes a maneuver for a character to inject a stimpack in himself or another..Stimpacks are one-use items, and automatically heal 5 wounds. Characters can use stimpacks more than once, but each use heals one less wound (so the second use heals four, the third use heals three, and so on). The sixth stimpack heals no wounds—the character is already oversaturated with the medicine for it to have any effect. It takes a day for the character's body to process the stimpacks and for him to be able to use them at full effectiveness. See page 220 for more information.

Models Include: Numerous Variants.

<font size=1>Please see page 177 of Edge of the Empire for details.</font>

Qualities

Datapad 1 1 1 75
datapad-1337
1
1
1
75

Datapad

Datapads are common on most technologically civilized planets, and are used to record, store, display, and organize almost any kind of data from basic text to holographic recordings. Most come with a small display screen, though some use holoprojectors and are small enough to be easily carried in one or two hands, depending on the model. They are commonly encoded or encrypted so that only the actual owner can operate them; some are even set to wipe all data if unauthorized users attempt access.

Models Include: Numerous Variants.

<font size=1>Please see page 181 of Edge of the Empire for details.</font>

Qualities

Hand Scanner 1 - 2 100
hand-scanner-7419
1
-
2
100

Hand Scanner

"Hand scanner" is a catchall designation for a wide variety of handheld scanning devices designed to run specific-purpose scans. Some of the most common versions of these are medisensors, such as the RFX/K Medisensor made by BioTech Industries. The device can be used independently or plugged into a medpac or datapad, and displays a variety of useful bio-signs about the subject. Other scanners can check for atmospheric contaminants, poisons, vermin, or in the case of mechanics, micro-fractures or stress points.

Models Include: RFX/K Medisensor.

<font size=1>Please see page 176 of Edge of the Empire for details.</font>

Qualities

Medpac 1 2 2 400
medpac-9376
1
2
2
400

Medpac

Slightly larger and infinitely more advanced than a standard emergency medpac, the FastFlesh is a good example of a medpac carried by a trained medic. The medpac carries instruments for emergency field surgery, a better diagnostic computer and mediscanner, advanced synth-nutrient replicators for sustaining a patient's vital nutrients, spray splints, and counter-radiation and biological poison drugs.

This medpac allows the user to perform relatively complicated medical procedures in the field, and can rival the infirmaries on smaller starships. It allows characters to attempt to heal others using Medicine checks without penalty as described on page 219, and additionally grants a :eB: on all attempts. In addition, the internal stim storage grants the user the equivalent of one stimpack per scene (although the GM can rule the device has run out of stims if the supplies are used continuously).

Models Include: Athakam MedTech First Responder, BioTech FastFlesh Medpac.

<font size=1>Please see page 177 of Edge of the Empire for details.</font>

Qualities

Comm Jammer 1 4 3 400
comm-jammer-7284
1
4
3
400

Comm Jammer

Where there are people wishing to communicate, there are people wishing to prevent it, and thus there are jammers. Smaller versions can shut out local signals, while others are so powerful as to cut entire planets off from the rest of the galaxy. The Miradyne "Hail" is one of the former, a relatively portable device that can blanket standard comlink frequencies over a quarter-kilometer radius. It can also focus on a single target (such as an individual building) from up to three kilometers away.

Cutting through the noise created by a comm jammer requires a Computers check, with a difficulty proportional to the distance from the jammer and the power of the device. The closer and more powerful the jammer, the harder the difficulty. The "Hail" forces an Average (:eD::eD:) check, which becomes more difficult at close ranges (the exact difficulty is up to the GM, but should increase to Hard or Daunting if at medium range or closer to the device).

Models Include: Miradyne 1 x-Hail Comm Jammer.

<font size=1>Please see page 178 of Edge of the Empire for details.</font>

Qualities

Backpack 1 - 1 50
backpack-4247
1
-
1
50

Backpack

A backpack can serve many important functions: it can be used for carrying survival gear or even smaller allies and droids. Most are simple affairs of fabric and straps, with better styles including internal bracing and back support so that heavier weights can be carried far longer.

Backpacks increase the character's encumbrance threshold by 4.

Models Include: Numerous Variants.

<font size=1>Please see page 180 of Edge of the Empire for details.</font>

Qualities

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