| Mk. IV Modular Backpack | 1 | - | 1 | 75 |
mk-iv-modular-backpack-4337 1 - 1 75 Mk. IV Modular Backpack
The convenient Mk. IV Modular Backpack is manufactured by Creshaldyne Industries and marketed almost exclusively to military and governmental forces. Designed with scouts, reconnaissance troopers, and explorers in mind, these backpacks are large and sturdy, made from weatherproof textiles and equipped with an internal frame to help support the weight of the load carried. The backpack has one large compartment with four smaller compartments on the exterior. Each compartment can be sealed and unsealed quickly with a specially designed, silent tear-away textile sealer that keeps the contents of the backpack safe, secure, and dry. What makes this backpack unique is the number of different pouches that can be purchased and attached to the exterior by way of Creshaldyne's proprietary modular quick-release system. This allows the user to customize his backpack for the job at hand, adding extra pouches for contents like ammunition, optical equipment, or specialized hunting gear. The Mk. IV Modular Backpack increases the user's encumbrance threshold by 3, plus an additional 1 point of encumbrance threshold for each accessory pouch to a maximum of 3. Note: To purchase accessory pouches for the modular backpack, select the backpack in your inventory and click the "Attachments" button. An "attachment" will be available for adding the pouches to the backpack. <font size=1>Please see page 51 of Enter the Unknown for details.</font>
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| Utility Belt | 1 | - | - | 25 |
utility-belt-3261 1 - - 25 Utility Belt
A utility belt is a common item for those on active missions where quick access to tools and gear is a necessity; even Imperial stormtroopers use them. Their contents will vary with their user and their planned actions; sabotage missions might have belts with explosives and security slicer chips, while a ship mechanic might have his stuffed with his favorite tools. Some belts also have weapon holsters or clips. Utility belts increase the character's encumbrance threshold by 1. Models Include: Numerous Variants. <font size=1>Please see page 183 of Edge of the Empire for details.</font>
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| Tracker's Goggles | 1 | - | 5 | 600 |
trackers-goggles-6559 1 - 5 600 Tracker's Goggles
Widely available from a variety of manufacturers such as TaggeCo, Goseia Heavy Industries Concern, and Alvaxi, tracker's goggles are marketed primarily for wilderness enthusiasts and hunters of traditional game animals. These tools are designed with the concepts of functionality and reliability as central elements. When worn, the user's vision is substantially enhanced, including thermal imaging as well as improved vision under minimal light conditions. Tracker's goggles grand :eB: to the wearer's Perception skill checks to locate a target by sight. Additionally, tracker's goggles remove :eK::eK: imposed due to concealment, darkness, or fog and mist from the wearer's Ranged (Light) and Ranged (Heavy) Combat skill checks.
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| Extra Reload | 2 | 1 | 1 | 25 |
extra-reload-4225 2 1 1 25 Extra Reload
Technology runs on power, and while most devices have internal power sources, these either run out or need augmentation. Energy cells are small battery disks that can keep most hand-held devices going for a while longer, while power packs are larger versions suitable for blasters and other high-demand gear. Extra reloads allow characters to ignore an out of ammo" :e$: result with a ranged weapon. By spending a maneuver, they may reload their weapons and get back in the fight. Models Include: Numerous Variants. <font size=1>Please see page 181 of Edge of the Empire for details.</font>
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| Stimpack | 3 | - | 1 | 25 |
stimpack-8373 3 - 1 25 Stimpack
Stimpacks are auto-injection tubes filled with medicine, bacta, and painkillers. They are field-ready emergency health recovery products, and useful for quick healing in the field. There are countless makers of stimpacks, from Chiewab Amalgamated Pharmaceuticals to Athakam MedTech. It takes a maneuver for a character to inject a stimpack in himself or another..Stimpacks are one-use items, and automatically heal 5 wounds. Characters can use stimpacks more than once, but each use heals one less wound (so the second use heals four, the third use heals three, and so on). The sixth stimpack heals no wounds—the character is already oversaturated with the medicine for it to have any effect. It takes a day for the character's body to process the stimpacks and for him to be able to use them at full effectiveness. See page 220 for more information. Models Include: Numerous Variants. <font size=1>Please see page 177 of Edge of the Empire for details.</font>
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| Canteen | 1 | 1 | 1 | 7 |
canteen-8540 1 1 1 7 Canteen
This standard container is constructed from rugged synthetics and housed in a canvas cover available in a variety of uniform specifications and camouflage patterns. The military-issue canteen holds 1.5 liters of liquid and features an integrated filtration system that can purify water. <font size=1>Please see page 58 of Dangerous Covenants for details.</font>
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| Climbing Gear | 1 | 1 | 2 | 50 |
climbing-gear-3150 1 1 2 50 Climbing Gear
Though climbing gear is usually used in wilderness areas away from artificial turbolifts or simple stairs, it also can be useful in gaining entry to higher reaches through clandestine means. Most gear includes a spooled length of syntherope or liquid cable, with a hook or some other attachment to secure the line. The Pretormin Environmental Basic kit also includes four quick-adhesion pitons that can securely attach to almost any surface. Models Include: Pretormin Environmental Basic Climbing Gear. <font size=1>Please see page 180 of Edge of the Empire for details.</font>
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| Load-Bearing Gear | 1 | - | 3 | 100 |
load-bearing-gear-1675 1 - 3 100 Load-Bearing Gear
Load-bearing gear, or combat webbing, is a system used by soldiers to carry necessary equipment on their persons in easily accessible pouches. They are commonly made of hard-wearing reinforced textiles, and often with removable armor plates. Load-bearing gear increases a wearer's encumbrance threshold by 3. Models Include: Imperial Armory M-4 Army Combat Webbing, AHH "Striker" Tactical Vest. <font size=1>Please see page 198 of the Age of Rebellion Core Rulebook for details.</font>
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| Glow Rod | 1 | 1 | - | 10 |
glow-rod-1581 1 1 - 10 Glow Rod
A glow rod is a hand-held light source that illuminates an area in a directional beam. A common device with many different styles, each operates with an internal chemical power source or a small rechargeable power cell. Models Include: Numerous Variants. <font size=1>Please see page 181 of Edge of the Empire for details.</font>
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| Weapon Maintenance Kit | 1 | 2 | 3 | 450 |
weapon-maintenance-kit-2018 1 2 3 450 Weapon Maintenance Kit
Produced by every major galactic arms manufacturer, and by many general tool and instrument makers, weapon maintenance kits are essential for keeping portable weapons operating under field conditions. Typically designed for a specific class of weapon - blasters, slugthrowers, disruptors, stun weapons, vibro weapons, air rifles, etc.- weapon maintenance kits include everything an individual needs to keep a weapon in top operating condition. For example, a kit for blasters might contain a small, basic precision toolkit, a circuit tester, galven pattern repair jig, fusion solder, cleaning solutions, extra lenses, and space cylinder of Tibanna gas. These tools are usually carried in a small roll or case to keep them together and organized. When purchasing one of these kits, the player must specify the kit type (blaster, slugthrower, etc.). Each provides :eB::eB: to any Mechanics checks made to repair, maintain, or modify a weapon, but only for that specific class of weapon.
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