Back
Character Image: XanderEdge of the Empire

Xander

Xexto
Smuggler
Gunslinger
36

Xander is best known for his smile and his bomber hat. Not to menthion that he is always smiling. He is a 6-limed blue skinned xexto.

Species Features

  • Xexto have four arms and gain an additional free maneuver per turn. They still may not perform more than two maneuvers per turn, however.
2
11 0
13 0
0 0
2 3 2 2 2 2
General Skills Career Rank
Astrogation (INT)
Athletics (BR)
Brawl (BR)
Charm (PR)
Coercion (WILL)
Computers (INT)
Cool (PR)
Coordination (AG)
Core Worlds (INT)
Deception (CUN)
Discipline (WILL)
Education (INT)
Gunnery (AG)
Leadership (PR)
Lightsaber (BR)
Lore (INT)
Mechanics (INT)
Medicine (INT)
Melee (BR)
Negotiation (PR)
Outer Rim (INT)
Perception (CUN)
Piloting - Planetary (AG)
Piloting - Space (AG)
Ranged - Heavy (AG)
Ranged - Light (AG)
Resilience (BR)
Skulduggery (CUN)
Stealth (AG)
Streetwise (CUN)
Survival (CUN)
Underworld (INT)
Vigilance (WILL)
Warfare (INT)
Xenology (INT)
Weapons Skill Damage Crit Range Qualities
HL-27 Light Blaster Pistol Ranged - Light
5 3 Medium Stun Setting, Accurate 1
hl-27-light-blaster-pistol-5860
Ranged - Light
5
3
Medium
450
1
2
4

Qualities

Stun Setting

Accurate 1

Attachments

Cost

Rarity

Hard Points: -/2

300
3
-

Cost: 300

Rarity: 300

Hard Points: -/2

Paired Weapons

Many Gunslingers wield a pistol in each hand, and some flashy pirates and other scoundrels even prefer to pair a blade with a pistol. This weapon modification balances a pair of weapons, allowing the wielder to use them in perfect tandem. This attachment can only be applied to one-handed weapons.

Models Include: Custom variants.

<font size=1>Please see page 51 of the Fly Casual Sourcebook for details.</font>

Modifications

Qualities

500
5
-

Cost: 500

Rarity: 500

Hard Points: -/2

"Bantha's Eye" Laser Sight

An extremely simple gun sight, a laser sight emits a low-power light beam to place a visible "dot" that marks the weapon's precise target. A laser sight can help even an amateur shooter hit a target. One drawback to this upgrade is that the laser can alert an otherwise unaware target to the shooter. For these reasons, laser sights are rarely used by sharpshooters and snipers. This attachment can be used with any Ranged (Light) or Ranged (Heavy) weapon that do not possess the Blast quality.

<font size=1>Please see page 52 of Dangerous Covenants for details.</font>

Modifications

Qualities

HL-27 Light Blaster Pistol Ranged - Light
5 3 Medium Stun Setting, Accurate 1
hl-27-light-blaster-pistol-3501
Ranged - Light
5
3
Medium
450
1
2
4

Qualities

Stun Setting

Accurate 1

Attachments

Cost

Rarity

Hard Points: -/2

300
3
-

Cost: 300

Rarity: 300

Hard Points: -/2

Paired Weapons

Many Gunslingers wield a pistol in each hand, and some flashy pirates and other scoundrels even prefer to pair a blade with a pistol. This weapon modification balances a pair of weapons, allowing the wielder to use them in perfect tandem. This attachment can only be applied to one-handed weapons.

Models Include: Custom variants.

<font size=1>Please see page 51 of the Fly Casual Sourcebook for details.</font>

Modifications

Qualities

150
4
-

Cost: 150

Rarity: 150

Hard Points: -/2

Built-In Blaster Sight

 Please see page 51 of the Forged in Battle Sourcebook for details.

Modifications

Qualities

HL-27 Light Blaster Pistol Ranged - Light
5 3 Medium Stun Setting, Accurate 1
hl-27-light-blaster-pistol-5727
Ranged - Light
5
3
Medium
450
1
2
4

Qualities

Stun Setting

Accurate 1

Attachments

Cost

Rarity

Hard Points: -/2

300
3
-

Cost: 300

Rarity: 300

Hard Points: -/2

Paired Weapons

Many Gunslingers wield a pistol in each hand, and some flashy pirates and other scoundrels even prefer to pair a blade with a pistol. This weapon modification balances a pair of weapons, allowing the wielder to use them in perfect tandem. This attachment can only be applied to one-handed weapons.

Models Include: Custom variants.

<font size=1>Please see page 51 of the Fly Casual Sourcebook for details.</font>

Modifications

Qualities

500
4
-

Cost: 500

Rarity: 500

Hard Points: -/2

Electronic Sighting System

By adding a small electronic device to the top of a blaster or other ranged weapon, a small holographic crosshair is projected a meter out from the weapon’s barrel. This increases accuracy by reducing the time it takes for the user to aim. Unfortunately, the holographic crosshair is readily visible to anyone on the weapon’s receiving end, especially in conditions of darkness or low light. This attachment can be used on any ranged weapon that could logically benefit from the addition of a sight.

<font size=1>See page 110 of the Strongholds of Resistance Sourcebook for details.

Modifications

Qualities

Security S-5 Heavy Blaster Pistol Ranged - Light
7 3 Medium Stun Setting
security-s-5-heavy-blaster-pistol-4525
Ranged - Light
7
3
Medium
1250
3
1
7

Qualities

Stun Setting

Attachments

Cost

Rarity

Hard Points: -/1

300
3
-

Cost: 300

Rarity: 300

Hard Points: -/1

Paired Weapons

Many Gunslingers wield a pistol in each hand, and some flashy pirates and other scoundrels even prefer to pair a blade with a pistol. This weapon modification balances a pair of weapons, allowing the wielder to use them in perfect tandem. This attachment can only be applied to one-handed weapons.

Models Include: Custom variants.

<font size=1>Please see page 51 of the Fly Casual Sourcebook for details.</font>

Modifications

Qualities

0 245 0 14 7
Critical Injury Difficulty Severity Description
Armor Soak Defense Qualities
A/KT Tracker Utility Vest - -
akt-tracker-utility-vest-6821
-
-
100
0
1
2

Qualities

Attachments

Cost

Rarity

Hard Points: -/1

200
1
-

Cost: 200

Rarity: 200

Hard Points: -/1

Helmet Comlink

Rather than rely on a separate piece of equipment that can be broken, lost, or stolen, some mercenaries and bounty hunters prefer to install a micro comlink directly into their armor. A micro-comlink can comprise anything from a complete in-helmet system to a simple small microphone and speaker attached to a wristplate or near the shoulder. A micro-comlink can be installed in any armor.

<font size=1>Please see page 140 of the Force and Destiny Beta Rulebook for details.</font>

Modifications

Qualities

Equipment and Gear Quantity Encumbrance Rarity Price
Mk. IV Modular Backpack 1 - 1 75
mk-iv-modular-backpack-4337
1
-
1
75

Mk. IV Modular Backpack

The convenient Mk. IV Modular Backpack is manufactured by Creshaldyne Industries and marketed almost exclusively to military and governmental forces. Designed with scouts, reconnaissance troopers, and explorers in mind, these backpacks are large and sturdy, made from weatherproof textiles and equipped with an internal frame to help support the weight of the load carried. The backpack has one large compartment with four smaller compartments on the exterior. Each compartment can be sealed and unsealed quickly with a specially designed, silent tear-away textile sealer that keeps the contents of the backpack safe, secure, and dry. What makes this backpack unique is the number of different pouches that can be purchased and attached to the exterior by way of Creshaldyne's proprietary modular quick-release system. This allows the user to customize his backpack for the job at hand, adding extra pouches for contents like ammunition, optical equipment, or specialized hunting gear.

The Mk. IV Modular Backpack increases the user's encumbrance threshold by 3, plus an additional 1 point of encumbrance threshold for each accessory pouch to a maximum of 3.

Note: To purchase accessory pouches for the modular backpack, select the backpack in your inventory and click the "Attachments" button. An "attachment" will be available for adding the pouches to the backpack.

<font size=1>Please see page 51 of Enter the Unknown for details.</font>

Qualities

Utility Belt 1 - - 25
utility-belt-3261
1
-
-
25

Utility Belt

A utility belt is a common item for those on active missions where quick access to tools and gear is a necessity; even Imperial stormtroopers use them. Their contents will vary with their user and their planned actions; sabotage missions might have belts with explosives and security slicer chips, while a ship mechanic might have his stuffed with his favorite tools. Some belts also have weapon holsters or clips.

Utility belts increase the character's encumbrance threshold by 1.

Models Include: Numerous Variants.

<font size=1>Please see page 183 of Edge of the Empire for details.</font>

Qualities

Tracker's Goggles 1 - 5 600
trackers-goggles-6559
1
-
5
600

Tracker's Goggles

Widely available from a variety of manufacturers such as TaggeCo, Goseia Heavy Industries Concern, and Alvaxi, tracker's goggles are marketed primarily for wilderness enthusiasts and hunters of traditional game animals. These tools are designed with the concepts of functionality and reliability as central elements. When worn, the user's vision is substantially enhanced, including thermal imaging as well as improved vision under minimal light conditions.

Tracker's goggles grand :eB: to the wearer's Perception skill checks to locate a target by sight. Additionally, tracker's goggles remove :eK::eK: imposed due to concealment, darkness, or fog and mist from the wearer's Ranged (Light) and Ranged (Heavy) Combat skill checks.

Qualities

Extra Reload 2 1 1 25
extra-reload-4225
2
1
1
25

Extra Reload

Technology runs on power, and while most devices have internal power sources, these either run out or need augmentation. Energy cells are small battery disks that can keep most hand-held devices going for a while longer, while power packs are larger versions suitable for blasters and other high-demand gear. Extra reloads allow characters to ignore an out of ammo" :e$: result with a ranged weapon. By spending a maneuver, they may reload their weapons and get back in the fight.

Models Include: Numerous Variants.

<font size=1>Please see page 181 of Edge of the Empire for details.</font>

Qualities

Stimpack 3 - 1 25
stimpack-8373
3
-
1
25

Stimpack

Stimpacks are auto-injection tubes filled with medicine, bacta, and painkillers. They are field-ready emergency health recovery products, and useful for quick healing in the field. There are countless makers of stimpacks, from Chiewab Amalgamated Pharmaceuticals to Athakam MedTech.

It takes a maneuver for a character to inject a stimpack in himself or another..Stimpacks are one-use items, and automatically heal 5 wounds. Characters can use stimpacks more than once, but each use heals one less wound (so the second use heals four, the third use heals three, and so on). The sixth stimpack heals no wounds—the character is already oversaturated with the medicine for it to have any effect. It takes a day for the character's body to process the stimpacks and for him to be able to use them at full effectiveness. See page 220 for more information.

Models Include: Numerous Variants.

<font size=1>Please see page 177 of Edge of the Empire for details.</font>

Qualities

Canteen 1 1 1 7
canteen-8540
1
1
1
7

Canteen

This standard container is constructed from rugged synthetics and housed in a canvas cover available in a variety of uniform specifications and camouflage patterns. The military-issue canteen holds 1.5 liters of liquid and features an integrated filtration system that can purify water.

<font size=1>Please see page 58 of Dangerous Covenants for details.</font>

Qualities

Climbing Gear 1 1 2 50
climbing-gear-3150
1
1
2
50

Climbing Gear

Though climbing gear is usually used in wilderness areas away from artificial turbolifts or simple stairs, it also can be useful in gaining entry to higher reaches through clandestine means. Most gear includes a spooled length of syntherope or liquid cable, with a hook or some other attachment to secure the line. The Pretormin Environmental Basic kit also includes four quick-adhesion pitons that can securely attach to almost any surface.

Models Include: Pretormin Environmental Basic Climbing Gear.

<font size=1>Please see page 180 of Edge of the Empire for details.</font>

Qualities

Load-Bearing Gear 1 - 3 100
load-bearing-gear-1675
1
-
3
100

Load-Bearing Gear

Load-bearing gear, or combat webbing, is a system used by soldiers to carry necessary equipment on their persons in easily accessible pouches. They are commonly made of hard-wearing reinforced textiles, and often with removable armor plates.

Load-bearing gear increases a wearer's encumbrance threshold by 3.

Models Include: Imperial Armory M-4 Army Combat Webbing, AHH "Striker" Tactical Vest.

<font size=1>Please see page 198 of the Age of Rebellion Core Rulebook for details.</font>

Qualities

Glow Rod 1 1 - 10
glow-rod-1581
1
1
-
10

Glow Rod

A glow rod is a hand-held light source that illuminates an area in a directional beam. A common device with many different styles, each operates with an internal chemical power source or a small rechargeable power cell.

Models Include: Numerous Variants.

<font size=1>Please see page 181 of Edge of the Empire for details.</font>

Qualities

Weapon Maintenance Kit 1 2 3 450
weapon-maintenance-kit-2018
1
2
3
450

Weapon Maintenance Kit

Produced by every major galactic arms manufacturer, and by many general tool and instrument makers, weapon maintenance kits are essential for keeping portable weapons operating under field conditions. Typically designed for a specific class of weapon - blasters, slugthrowers, disruptors, stun weapons, vibro weapons, air rifles, etc.- weapon maintenance kits include everything an individual needs to keep a weapon in top operating condition. For example, a kit for blasters might contain a small, basic precision toolkit, a circuit tester, galven pattern repair jig, fusion solder, cleaning solutions, extra lenses, and space cylinder of Tibanna gas. These tools are usually carried in a small roll or case to keep them together and organized.

When purchasing one of these kits, the player must specify the kit type (blaster, slugthrower, etc.). Each provides :eB::eB: to any Mechanics checks made to repair, maintain, or modify a weapon, but only for that specific class of weapon.

Qualities

© RPG Sessions 2024 | Bot Help | | Build - sessions-2.4.26.1