Masters of getting to the target using a variety of social tools, contacts, and underhandedness. And once they’ve found them, negotiate paying off their bounty, or to come in quietly
Bounty Hunter - Skip Tracer
More Character Information
None
† Talents with this mark are created by Project reSpecialized.
When using the Stakeout action, may spend to extend this benefit to 1 ally per spent, and may spend to add to 1 affected ally.
25 XP
Passive
Improved Stakeout †
When using the Stakeout action, may spend to extend this benefit to 1 ally per spent, and may spend to add to 1 affected ally.
25 XP
Incidental
Relentless
May suffer a number of strain to downgrade the difficulty of checks to chase, track, or tail a target by an equal number. Strain suffered this way cannot exceed ranks of Relentless.
Ranked
5 XP
Incidental
Relentless
May suffer a number of strain to downgrade the difficulty of checks to chase, track, or tail a target by an equal number. Strain suffered this way cannot exceed ranks of Relentless.
Ranked
5 XP
Action
Improved Street Smarts
Once per session, may take an Improved Street Smarts action, make a Formidable () Streetwise or (Underworld) check to learn one vital clue from the GM. Reduce the difficulty once per rank of Street Smarts.
15 XP
Action
Improved Street Smarts
Once per session, may take an Improved Street Smarts action, make a Formidable () Streetwise or (Underworld) check to learn one vital clue from the GM. Reduce the difficulty once per rank of Street Smarts.
15 XP
Action
Stakeout †
Once per session while surveilling a person or location, may perform the Stakeout action; make a Hard () Skullduggery check. On Success, gain on checks involving the person or location this session.
15 XP
Action
Stakeout †
Once per session while surveilling a person or location, may perform the Stakeout action; make a Hard () Skullduggery check. On Success, gain on checks involving the person or location this session.
15 XP
Incidental
Informant
Once per session, may reveal a contact who can shed light on a chosen subject.
10 XP
Incidental
Informant
Once per session, may reveal a contact who can shed light on a chosen subject.
10 XP
Passive
Bypass Security
Remove per rank of Bypass Security from checks made to disable a security device or open a locked door.
Ranked
10 XP
Passive
Bypass Security
Remove per rank of Bypass Security from checks made to disable a security device or open a locked door.
Ranked
10 XP
Passive
Street Smarts
Remove per rank of Street Smarts from Streetwise or Knowledge (Underworld) checks.
Ranked
10 XP
Passive
Street Smarts
Remove per rank of Street Smarts from Streetwise or Knowledge (Underworld) checks.
Ranked
10 XP
Passive
Grit
Gain +1 strain threshold.
Ranked
15 XP
Passive
Grit
Gain +1 strain threshold.
Ranked
15 XP
Incidental
Bought Info
Instead of making a Knowledge check, may take a Bought Info action spend credits equal to 50 times the difficulty of the check to pass with one .
20 XP
Incidental
Bought Info
Instead of making a Knowledge check, may take a Bought Info action spend credits equal to 50 times the difficulty of the check to pass with one .
20 XP
Incidental
Soft Spot
After making a successful attack, may spend1 Destiny Point to add damage equal to Cunning to one hit.
25 XP
Incidental
Soft Spot
After making a successful attack, may spend1 Destiny Point to add damage equal to Cunning to one hit.
25 XP
Passive
Toughened
Gain +2 wound threshold.
Ranked
10 XP
Passive
Toughened
Gain +2 wound threshold.
Ranked
10 XP
Passive
Grit
Gain +1 strain threshold.
5 XP
Passive
Grit
Gain +1 strain threshold.
5 XP
Passive
Leverage
The character removes per rank of Leverage from their Cool and Negotiation checks.
Ranked
5 XP
Passive
Leverage
The character removes per rank of Leverage from their Cool and Negotiation checks.
Ranked
5 XP
Passive
Dedication
Gain +1 to a single characteristic. This cannot bring a characteristic above 6.
Ranked
25 XP
Passive
Dedication
Gain +1 to a single characteristic. This cannot bring a characteristic above 6.
Ranked
25 XP
Action
Dirty Tricks †
Once per session, may perform the Dirty Tricks action; Make a Hard () Skullduggery check to add equal to to the next check made by a number of enemies equal ranks of Cunning.
20 XP
Action
Dirty Tricks †
Once per session, may perform the Dirty Tricks action; Make a Hard () Skullduggery check to add equal to to the next check made by a number of enemies equal ranks of Cunning.
20 XP
Passive
Nobody's Fool
Upgrade difficulty of incoming Charm, Coercion, and Deception checks once per rank of Nobody's Fool.
Ranked
20 XP
Passive
Nobody's Fool
Upgrade difficulty of incoming Charm, Coercion, and Deception checks once per rank of Nobody's Fool.
Ranked
20 XP
Passive
Ultimatum †
Once per encounter, may make an opposed Negotiations vs. Cool check to add to each check made to attack or subdue the target. Spend or to affect an additional target.
25 XP
Passive
Ultimatum †
Once per encounter, may make an opposed Negotiations vs. Cool check to add to each check made to attack or subdue the target. Spend or to affect an additional target.
25 XP
Incidental
Relentless
May suffer a number of strain to downgrade the difficulty of checks to chase, track, or tail a target by an equal number. Strain suffered this way cannot exceed ranks of Relentless.
Ranked
20 XP
Incidental
Relentless
May suffer a number of strain to downgrade the difficulty of checks to chase, track, or tail a target by an equal number. Strain suffered this way cannot exceed ranks of Relentless.
Ranked
20 XP
Passive
Expert Tracker
Remove per rank of Expert Tracker from checks to find tracks or track targets. Decrease time to track a target by half.
Ranked
15 XP
Passive
Expert Tracker
Remove per rank of Expert Tracker from checks to find tracks or track targets. Decrease time to track a target by half.
Ranked
15 XP
Passive
Street Smarts
Remove per rank of Street Smarts from Streetwise or Knowledge (Underworld) checks.
Ranked
5 XP
Passive
Street Smarts
Remove per rank of Street Smarts from Streetwise or Knowledge (Underworld) checks.