Remove per rank of Convincing Demeanor from Deception or Skulduggery checks.
Ranked
15 XP
Passive
Convincing Demeanor
Remove per rank of Convincing Demeanor from Deception or Skulduggery checks.
Ranked
15 XP
Incidental
† Let's Make it Interesting
Once per session while gambling, this incidental has an opponent bet or stake something of distinct narrative or material value, which is won or lost during the current wager.
20 XP
Incidental
† Let's Make it Interesting
Once per session while gambling, this incidental has an opponent bet or stake something of distinct narrative or material value, which is won or lost during the current wager.
20 XP
Incidental
Clever Solution
Once per session, make one skill check using Cunning rather than characteristic linked to that skill.
25 XP
Incidental
Clever Solution
Once per session, make one skill check using Cunning rather than characteristic linked to that skill.
25 XP
Passive
Up The Ante
When gambling, win 10% more credits per rank of Up the Ante.
Ranked
5 XP
Passive
Up The Ante
When gambling, win 10% more credits per rank of Up the Ante.
Ranked
5 XP
Action
† Make Your Own Luck
Once per session, may make a Hard () Cool Check. Allies equal to ranks of Cool may reroll 1 positive die on their next check, and an additional die for every past the first. Spend Advantage or to allow an affected ally to reroll positive or negative dice this way.
25 XP
Action
† Make Your Own Luck
Once per session, may make a Hard () Cool Check. Allies equal to ranks of Cool may reroll 1 positive die on their next check, and an additional die for every past the first. Spend Advantage or to allow an affected ally to reroll positive or negative dice this way.
25 XP
Passive
Dedication
Gain +1 to a single characteristic. This cannot bring a character above 6.
Ranked
10 XP
Passive
Dedication
Gain +1 to a single characteristic. This cannot bring a character above 6.
Ranked
10 XP
Passive
† Against the Odds
Add per ranks of Against the Odds to Daunting or harder checks.
Ranked
20 XP
Passive
† Against the Odds
Add per ranks of Against the Odds to Daunting or harder checks.
Ranked
20 XP
Incidental
† Raise The Stakes
Suffer 2 strain to perform the Raise the Stakes incidental to increase and upgrade the difficulty of their next check once. On success, add equal to the number of and and in the pool. For example a successful Hard ( ) check would add to the results
25 XP
Incidental
† Raise The Stakes
Suffer 2 strain to perform the Raise the Stakes incidental to increase and upgrade the difficulty of their next check once. On success, add equal to the number of and and in the pool. For example a successful Hard ( ) check would add to the results
25 XP
Passive
Grit
Gain +1 strain threshold.
Ranked
10 XP
Passive
Grit
Gain +1 strain threshold.
Ranked
10 XP
Passive
† Swindler
Add or remove per rank of Swindler from checks to cheat or commit subterfuge.
Ranked
5 XP
Passive
† Swindler
Add or remove per rank of Swindler from checks to cheat or commit subterfuge.
Ranked
5 XP
Incidental
† Reversal of Fortunes
Once per session, after rolling a result, may spend 1 Destiny Point to cancel it, and add a to the next check made by an adversary.
20 XP
Incidental
† Reversal of Fortunes
Once per session, after rolling a result, may spend 1 Destiny Point to cancel it, and add a to the next check made by an adversary.
20 XP
Passive
† Improved Raise the Stakes
When performing the Raise the Stakes incidental, also double the number of and .
10 XP
Passive
† Improved Raise the Stakes
When performing the Raise the Stakes incidental, also double the number of and .
10 XP
Incidental
Second Chances
Once per encounter, choose a number of positive dice equal to ranks in Second Chances and reroll them.
Ranked
20 XP
Incidental
Second Chances
Once per encounter, choose a number of positive dice equal to ranks in Second Chances and reroll them.
Ranked
20 XP
Passive
Convincing Demeanor
Remove per rank of Convincing Demeanor from Deception or Skulduggery checks.
Ranked
5 XP
Passive
Convincing Demeanor
Remove per rank of Convincing Demeanor from Deception or Skulduggery checks.
Ranked
5 XP
Passive
Up The Ante
When gambling, win 10% more credits per rank of Up the Ante.
Ranked
15 XP
Passive
Up The Ante
When gambling, win 10% more credits per rank of Up the Ante.
Ranked
15 XP
Passive
Second Chances
Once per encounter, choose a number of positive dice equal to ranks in Second Chances and reroll them.
Ranked
15 XP
Passive
Second Chances
Once per encounter, choose a number of positive dice equal to ranks in Second Chances and reroll them.
Ranked
15 XP
Passive
Toughened
Gain +2 wound threshold.
Ranked
10 XP
Passive
Toughened
Gain +2 wound threshold.
Ranked
10 XP
Incidental
Second Chances
Once per encounter, choose a number of positive dice equal to ranks in Second Chances and reroll them.
Ranked
25 XP
Incidental
Second Chances
Once per encounter, choose a number of positive dice equal to ranks in Second Chances and reroll them.
Ranked
25 XP
Passive
† Against The Odds
Add per ranks of Against the Odds to Daunting or harder checks.
Ranked
5 XP
Passive
† Against The Odds
Add per ranks of Against the Odds to Daunting or harder checks.
Ranked
5 XP
Incidental
Fortune Favors The Bold
Once per session as an incidental, suffer 2 strain to flip one dark side Destiny Point to light side.
15 XP
Incidental
Fortune Favors The Bold
Once per session as an incidental, suffer 2 strain to flip one dark side Destiny Point to light side.