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A human woman in her early 30s with a broad swoop of brunette hair. While still young, her eyes are tired and she has a habit of chewing on her lip. Her manner is serious and careful; she has a thick skin when confronted with adversity and a condescending attitude toward those who tend to panic, complain, or over-react. Her clothing is practical and unremarkable by design. While she has long since beaten a youthful addiction to death sticks, the craving still gnaws at her on occasion.
Name | Skill | Damage | Crit | Range | Qualities | ||
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B1-NA Blaster Pistol | Ranged - Light | 6 | 3 | Medium | Stun Setting, Disorient 1 | ||
Ranged - Light 6 3 Medium 400 4 2 3 Qualities
Blaster Pistol. Encumbrance increased per house rules. Source: EotE Core Rulebook 200 4 1 Removes up to dice due to darkness on any checks to use this weapon against targets within short range. Source: Keeping the Peace Modifiers
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B-14 Light Blaster Pistol | Ranged - Light | 5 | 4 | Short | Stun Setting | ||
Ranged - Light 5 4 Short 300 4 1 2 Qualities
Light Blaster Pistol. Source: EotE Core Rulebook 250 4 1 Reduce the difficulty of checks made to conceal this weapon by one. Reduced range by one, to a minimum of short. Source: EotE Core Rulebook Modifiers
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Unarmed | Brawl | 2 | 5 | Medium | Disorient 1, Knockdown | ||
Brawl 2 5 Medium 0 0 0 0 Qualities
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Name | D100 | Severity | Result |
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Marshal | ||
Hard Headed Hard Headed Durable Durable Hard Headed Hard Headed Durable Durable Hard Headed (Improved) Hard Headed (Improved) Grit Grit Unrelenting Skeptic Unrelenting Skeptic Grit Grit Good Cop Good Cop Bad Cop Bad Cop Improved Unrelenting Skeptic Improved Unrelenting Skeptic Point Blank Point Blank Good Cop Good Cop Point Blank Point Blank Natural Marksman Natural Marksman Bad Cop Bad Cop Dedication Dedication Toughened Toughened Street Smarts Street Smarts Quick Draw Quick Draw |
Name | Soak | Defense | Qualities | ||
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Field Agent's Tactical Vest | 2 | 1 | Superior | ||
1000 6 2 1 2 1 Qualities
Armored Clothing. An Average Perception check detects that a person's clothing is armored. Source: EotE Core Rulebook 5000 6 1 Gives the armor the Superior Quality. Source: EotE Core Rulebook Modifiers
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Name | Quantity | Encum | Rarity | Price | ||
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Falsified Credentials | 1 | 0 | 7 | 800 (R) | ||
1 800 (R) 7 0 QualitiesRequires a successful Hard () Computers check to recongize as fakes, or a Daunting () Perception check without equipment. Source: Fly Casual | ||||||
Electronic Lock Breaker | 1 | 1 | 5 | 1000 (R) | ||
1 1000 (R) 5 1 QualitiesTool for breaking electronic lock systems. Source: EotE Core Rulebook | ||||||
Sector Rangers Badge | 1 | 0 | 8 | 0 | ||
1 0 8 0 QualitiesGrants to Leadership or Negotiation checks when trying to gain the cooperation of law enforcement, at GM's discretion. Source: Homebrew | ||||||
Comlink | 1 | 0 | 1 | 25 | ||
1 25 1 0 QualitiesAllows communication up to low orbit. Source: EotE Core Rulebook | ||||||
Concealment Holster | 1 | 0 | 3 | 40 | ||
1 40 3 0 QualitiesAdds to Perception checks to discover the presence of a concealed light or holdout blaster. Source: Dangerous Covenants | ||||||
Utility Belt | 1 | 0 | 0 | 25 | ||
1 25 0 0 Qualities
Increases encumbrance threshold by 1. Source: EotE Core Rulebook |
Background | ||
Motivation | ||
Name | Amount | Description | Triggered | |
---|---|---|---|---|
Dutybound | 10 | Sector Rangers | ||
10 Sector Rangers | ||||
Responsibility | 10 | Undercover Identity | ||
10 Undercover Identity |
General | ||