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Name | Skill | Damage | Crit | Range | Qualities |
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Name | D100 | Severity | Result |
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Droid Tech reSpecialized Draft 1 | ||
Passive Grit Each rank of Grit increases a character's strain threshold by one. Ranked 15 XP Passive Grit Each rank of Grit increases a character's strain threshold by one. Ranked 15 XP Passive Machine Mender When this character makes a Mechanics check to help a character heal wounds, the target heals one additional wound per rank of Machine Mender Ranked 10 XP Passive Machine Mender When this character makes a Mechanics check to help a character heal wounds, the target heals one additional wound per rank of Machine Mender Ranked 10 XP Passive Grit Each rank of Grit increases a character's strain threshold by one. Ranked 10 XP Passive Grit Each rank of Grit increases a character's strain threshold by one. Ranked 10 XP Incidental † Improved Machine Mender When making a check to repair a droid, the character may spend to increase the droid’s melee or ranged defense once, and may spend to increase its Soak by 1 until the end of the session. Defense may be increased this way in any combination a number of times equal to ranks Machine Mender. 15 XP Incidental † Improved Machine Mender When making a check to repair a droid, the character may spend to increase the droid’s melee or ranged defense once, and may spend to increase its Soak by 1 until the end of the session. Defense may be increased this way in any combination a number of times equal to ranks Machine Mender. 15 XP Maneuver † Directive Once per round, may perform the Directive maneuver and suffer strain no more than ranks in Directive. Upgrade the ability of the next check made by an allied droid within short range a number of times equal to strain suffered. Ranked 5 XP Maneuver † Directive Once per round, may perform the Directive maneuver and suffer strain no more than ranks in Directive. Upgrade the ability of the next check made by an allied droid within short range a number of times equal to strain suffered. Ranked 5 XP Passive † Improved Directive Once per encounter when performing the Directive maneuver, may affect an additional allied droid within medium range per rank of Directive 15 XP Passive † Improved Directive Once per encounter when performing the Directive maneuver, may affect an additional allied droid within medium range per rank of Directive 15 XP Passive † Droid Companion Choose a PC or NPC Droid as a Droid Companion. Choose two skills. The Droid Companion adds automatic to checks using those skills. These skills may be changed with a Hard () Computers check and several hours of reprogramming. 5 XP Passive † Droid Companion Choose a PC or NPC Droid as a Droid Companion. Choose two skills. The Droid Companion adds automatic to checks using those skills. These skills may be changed with a Hard () Computers check and several hours of reprogramming. 5 XP Incidental Eye For Detail After rolling the dice pool for a Mechanics or Computers check but before interpreting the results, the character may voluntarily suffer a number of strain no greater than ranks in Eye for Detail to convert that many results into results. Ranked 10 XP Incidental Eye For Detail After rolling the dice pool for a Mechanics or Computers check but before interpreting the results, the character may voluntarily suffer a number of strain no greater than ranks in Eye for Detail to convert that many results into results. Ranked 10 XP Maneuver † Directive Once per round, may perform the Directive maneuver and suffer strain no more than ranks in Directive. Upgrade the ability of the next check made by an allied droid within short range a number of times equal to strain suffered. Ranked 15 XP Maneuver † Directive Once per round, may perform the Directive maneuver and suffer strain no more than ranks in Directive. Upgrade the ability of the next check made by an allied droid within short range a number of times equal to strain suffered. Ranked 15 XP Passive Machine Mender When this character makes a Mechanics check to help a character heal wounds, the target heals one additional wound per rank of Machine Mender Ranked 5 XP Passive Machine Mender When this character makes a Mechanics check to help a character heal wounds, the target heals one additional wound per rank of Machine Mender Ranked 5 XP Passive Deft Maker The character removes a setback die per rank of Deft Maker from their checks to repair, modify, construct, and program droids. In addition, materials to craft droids cost the character 50% less. Ranked 5 XP Passive Deft Maker The character removes a setback die per rank of Deft Maker from their checks to repair, modify, construct, and program droids. In addition, materials to craft droids cost the character 50% less. Ranked 5 XP Incidental † Thank The Maker! Once per session per Droid Companion, when a Droid Companion would be incapacitated or destroyed, may spend 1 Destiny Point. They are not defeated until the end of the character’s next turn. If the droid is mechanically stabilized before the effect ends, they are not incapacitated or destroyed. 25 XP Incidental † Thank The Maker! Once per session per Droid Companion, when a Droid Companion would be incapacitated or destroyed, may spend 1 Destiny Point. They are not defeated until the end of the character’s next turn. If the droid is mechanically stabilized before the effect ends, they are not incapacitated or destroyed. 25 XP Incidental † Accomplished Accomplice Once per encounter, when allied character within short range of Droid Companion would fail a check, may spend 1 Destiny Point to add equal to that Droid Companion’s ranks in the skill to the check. 20 XP Incidental † Accomplished Accomplice Once per encounter, when allied character within short range of Droid Companion would fail a check, may spend 1 Destiny Point to add equal to that Droid Companion’s ranks in the skill to the check. 20 XP Passive † Binary Allies May choose an additional NPC Droid as an additional Droid Companion per rank of Binary Allies. The character may choose different skills to add to for each Companion. Ranked 20 XP Passive † Binary Allies May choose an additional NPC Droid as an additional Droid Companion per rank of Binary Allies. The character may choose different skills to add to for each Companion. Ranked 20 XP Passive Dedication Each rank permanently increases a single characteristic of the player's choice by one point. This cannot bring a characteristic above six. Ranked 25 XP Passive Dedication Each rank permanently increases a single characteristic of the player's choice by one point. This cannot bring a characteristic above six. Ranked 25 XP Passive Compelling Counterpart Choose one social skill per Droid Companion. While engaged with a Droid Companion, add to all checks using the chosen skill for that companion. 10 XP Passive Compelling Counterpart Choose one social skill per Droid Companion. While engaged with a Droid Companion, add to all checks using the chosen skill for that companion. 10 XP Action † Supreme Directive Once per session, may make a Hard () Leadership check. A number of allied droids up to ranks of Directive within medium range may use character’s ranks of a chosen skill until the end of character’s turn. Spend to extend this effect 1 round. 25 XP Action † Supreme Directive Once per session, may make a Hard () Leadership check. A number of allied droids up to ranks of Directive within medium range may use character’s ranks of a chosen skill until the end of character’s turn. Spend to extend this effect 1 round. 25 XP Passive Deft Maker The character removes a setback die per rank of Deft Maker from their checks to repair, modify, construct, and program droids. In addition, materials to craft droids cost the character 50% less. Ranked 20 XP Passive Deft Maker The character removes a setback die per rank of Deft Maker from their checks to repair, modify, construct, and program droids. In addition, materials to craft droids cost the character 50% less. Ranked 20 XP Incidental Eye for Detail After rolling the dice pool for a Mechanics or Computers check but before interpreting the results, the character may voluntarily suffer a number of strain no greater than ranks in Eye for Detail to convert that many results into results. Ranked 20 XP Incidental Eye for Detail After rolling the dice pool for a Mechanics or Computers check but before interpreting the results, the character may voluntarily suffer a number of strain no greater than ranks in Eye for Detail to convert that many results into results. Ranked 20 XP Action Reroute Processors Once per encounter, the character may perform the Reroute Processors action on a droid they are engaged with by making an Average () Computers check. If successful, the character decreases one of the droid's characteristics by one (to a minimum of 0) until the end of the encounter and increases another of its characteristics by one (to a maximum of 7) until the end of the encounter. If the character is a droid, it may perform this action on itself. 25 XP Action Reroute Processors Once per encounter, the character may perform the Reroute Processors action on a droid they are engaged with by making an Average () Computers check. If successful, the character decreases one of the droid's characteristics by one (to a minimum of 0) until the end of the encounter and increases another of its characteristics by one (to a maximum of 7) until the end of the encounter. If the character is a droid, it may perform this action on itself. 25 XP |
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Background | ||
Motivation | ||
Desire, Fear, Strength, Flaw | ||
Name | Amount | Description | Triggered |
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General | ||