Abilities
Adjusted to Cybernetics: Once per session as an out-of-turn incidental, you may spend a Story Point to have your character heal strain equal to their number of cybernetics.
Cyberlimb (Left Arm): Increases character's brawn or agility rating by 1
Planets
First Planet (Dechrau):
- Discovery of a series of alien structures containing pods that have multiple Keyspheres in them
- AID (Artificial Intelligence Device) discovered and added to PAD
- Alien robot (activated) discovered - left to defend the location of the nearest structures
- Canine alien discovered - aggressive massive pack tactics
- HAWK ONLY: Mapped planet with several structure locations - possible Keysphere locations ???
Planet Two (Ocean planets - AID #2):
- AID location #2 - potentially artificial by ancients
- Ocean/water planet - extreme storms, living area only on equator
- Penguin alien - I'Xan (friendly?) Cap'n Zokoro
- Anerbats (bird like whale things?) | Garaskas (??? monsters under water?)
- I drove a boat and became a badass Captain!!!! (svveet hat)
- HAWK ONLY: Mapped planet with several structure locations - Moved rampant AI into hat
Planet Three: Modgud (swamp)
- Swamp lizard folk - HARM calls them Quarka
- Demon summoned
- Sych the Dry? some powerful god being? What about Selene
- HAWK ONLY: Told Gregor about HARM (note team and AIM know of HARM)
HEXAGON SHIP
- Koda Dama Ship - filled with nanite space zombies. Killed nanite/flesh ooze
- Entered Hexagon - find red and blue orb room
- Once the ship was cleared the mob got in on it
- Hawk used a red keysphere to open a portal = Shadow Demon released!
- HAWK CAN FLY THE SHIP!!!!
XP Earned | Total | Purchase |
+120 | 120 | Regular Init |
+20 | 140 | Big Favor (Robotic left arm) |
-30 | 110 | Brawn to 3 |
-70 | 40 | Agility to 5 |
-10 | 30 | Operating (rank 1) |
-5 | 25 | Piloting (rank 1) |
-5 | 20 | Survival (rank 1) |
-5 | 15 | Brawl (rank 1) |
-5 | 10 | Charm (rank 1) |
+15 | 25 | XP earned Session 2 |
+10 | 35 | XP earned Session 3 |
-5 | 30 | Finesse rank 1 (tier 1) |
-5 | 25 | Rapid Recover rank 1 (tier 1) |
-10 | 15 | Well-Traveled (tier2) |
-5 | 10 | Vigilance (rank 1) |
-5 | 5 | Swift (tier 1) |
-5 | 0 | Knowledge (Geography) (rank 1) |
+10 | 10 | XP earned Session 4 |
+15 | 25 | XP earned Session 5 |
-10 | 15 | Fine Tuning (rank 1) |
-5 | 10 | Coordination (rank 1) |
+15 | 25 | XP earned from Session 6 |
+10 | 35 | XP earned from Session 7 |
+15 | 50 | XP earned from Session 8 |
-5 | 45 | Stealth (rank 1) |
-25 | 20 | Rank of Ranged (2 ranks) |
-5 | 15 | Knockout Punch (rank 1) |
-10 | 5 | Tanks a Lot (rank 2) |
-5 | 0 | Rank of Athletics |
+90 | 90 | XP earned from end of Session 9/Chapter 1 |
-5 | 85 | Grit (rank 1) |
-5 | 80 | Quickdraw (talent) |
-10 | 70 | Parkour! (talent) |
-10 | 60 | Brawl (rank 2) |
-20 | 40 | Ranged (rank 3) |
-10 | 30 | Piloting (rank 2) |
-15 | 15 | Operating (rank 2) |
-15 | 0 | Forgot to Count (talent) |
+10 | 10 | Reward Session 2 |
+40 | 50 | Reward Session 3 |
-20 | 30 | Operations (rank 3) |
-15 | 15 | Mechanics (rank 2) |
-5 | 10 | Hamstring Shot (talent) |
-10 | 0 | Distraction! (talent) |
+15 | 15 | XP earned from end of session 4 |
+10 | 25 | XP earned from end of session 5 |
+50 | 75 | XP earned from end of Act II |
-15 | 60 | Dodge (tier 3) |
-15 | 45 | Eagle Eye (tier 3) |
-20 | 25 | Ranged (rank 4) |
-10 | 15 | Coordination (rank 2) |
+10 | 25 | Act 3 session 1 XP |
+15 | 40 | Act 3 session 2 XP |
+20 | 60 | Mech combat XP |
+20 | 80 | Act Session 4 XP |
-25 | 55 | Ranged Rank 4 |
-10 | 45 | Cool Rank 1 |
-5 | 40 | Resourceful Mechanic Talent Tier 1 |
-20 | 20 | Dedication Talent Tier 5 |
-20 | 0 | Operation Rank 4 |
Company Work
Ivaronnes Unlimited: Mining and scouting company help mapping the Gates
- Lecia Weyer - handler (cult member), corporate design and clothing, black hair, brown eyes, Asiatic descent (EVIL)
Personal
- Bianca Slaten - family friend and father's co-worker on cult knowledge, part of the "nicer" aspects of the Heliocentric Cult. Older woman of Maori descent with white dreadlocks and a wrinkled face.